Valve and Turtle Rock co-op to make Left 4 Dead
PC gamers everywhere will finally get some more zombie-shooting action as Valve and Counter-Strike AI”>Turtle Rock Studios join forces. Turtle Rock’s previous foray into shooters was the widely-popular Counter-Strike games’ artificial intelligence set-ups. With Valve’s help, they’re making Left 4 Dead.
Left 4 Dead is planned as a cooperative FPS. Based on the latest build of Valve’s Source Engine, Left 4 Dead will also be the debut of Turtle Rock’s latest A.I. tech. While they didn’t explain why zombies wanted to eat people, there’s now a good chance that we’ll see zombies with actual brains this time around.
Of course, since Left 4 Dead doesn’t have a lot of details out yet, we can be somewhat free to speculate on how it’ll play. Will it have Counter-Strike elements such as sprawling game maps and a zombies versus humans deal? Will it act like the Resident Evil: Outbreak games where there would be puzzles you had to get past by working as a coordinated team? More importantly: can we whack zombies with crowbars and get skins to make us look like Gordon Freeman?
Such important questions about a rather intriguing new title. Expect us to get more details as they arrive, and watch out for the PC version to come out sometime in 2007.
PC gamers everywhere will finally get some more zombie-shooting action as Valve and Counter-Strike AI”>Turtle Rock Studios join forces. Turtle Rock’s previous foray into shooters was the widely-popular Counter-Strike games’ artificial intelligence set-ups. With Valve’s help, they’re making Left 4 Dead.
Left 4 Dead is planned as a cooperative FPS. Based on the latest build of Valve’s Source Engine, Left 4 Dead will also be the debut of Turtle Rock’s latest A.I. tech. While they didn’t explain why zombies wanted to eat people, there’s now a good chance that we’ll see zombies with actual brains this time around.
Of course, since Left 4 Dead doesn’t have a lot of details out yet, we can be somewhat free to speculate on how it’ll play. Will it have Counter-Strike elements such as sprawling game maps and a zombies versus humans deal? Will it act like the Resident Evil: Outbreak games where there would be puzzles you had to get past by working as a coordinated team? More importantly: can we whack zombies with crowbars and get skins to make us look like Gordon Freeman?
Such important questions about a rather intriguing new title. Expect us to get more details as they arrive, and watch out for the PC version to come out sometime in 2007.