Vanguard : Saga of Heroes Preview

The past few days we have spent some time trying to locate some upcomming MMOs with stunning visuals.  With games such as Guild Wars, Conan and perhaps even DDO surfacing, we have been seeing a drastic increase in the quality of character detail, world resolution and overall graphic excellence, that until recently has been a shortcomming of many MMORPGs.  Vanguard: Saga of Heroes, being developed by Microsoft Game Studios and Sigil Online Games, is striving to break that barrier and surpass the graphic excellence of some of the best MMOs currently available.  The game will offer a seamless world, which means no more loading of zones while “travelling” to different cities or continents.  One of the primary goals for developers has been creating an extremely detailed world that a player can easily become immersed in. 
Check out the Video.

All of the world, both content-wise and graphically, will be hand-crafted by our designers and artists. We are not using an algorithmic or random approach to content generation as we feel the quality and feel of a hand-crafted world is much more compelling. This does make the game harder to develop, but it’s worth itVanguard: Saga of Heroes will be the premier third generation massively multiplayer RPG. A vast, seamless, immersive virtual world filled with elements of familiar High Fantasy, including traditional themes and more, all depicted using cutting-edge graphics technology. Sigil’s expertise and experience in the field will bring groundbreaking static and dynamic content to the genre. Vanguard will build upon the successes and strengths of earlier MMOGs to improve popular game mechanics and features, but also address these pioneering games; mistakes and deficiencies. Vanguard will focus heavily on interdependence, challenge, and reward, while simultaneously addressing tedious and annoying issues, including camping, excessive downtime and more.”  – Sigil development team

The past few days we have spent some time trying to locate some upcomming MMOs with stunning visuals.  With games such as Guild Wars, Conan and perhaps even DDO surfacing, we have been seeing a drastic increase in the quality of character detail, world resolution and overall graphic excellence, that until recently has been a shortcomming of many MMORPGs.  Vanguard: Saga of Heroes, being developed by Microsoft Game Studios and Sigil Online Games, is striving to break that barrier and surpass the graphic excellence of some of the best MMOs currently available.  The game will offer a seamless world, which means no more loading of zones while “travelling” to different cities or continents.  One of the primary goals for developers has been creating an extremely detailed world that a player can easily become immersed in. 
Check out the Video.

All of the world, both content-wise and graphically, will be hand-crafted by our designers and artists. We are not using an algorithmic or random approach to content generation as we feel the quality and feel of a hand-crafted world is much more compelling. This does make the game harder to develop, but it’s worth itVanguard: Saga of Heroes will be the premier third generation massively multiplayer RPG. A vast, seamless, immersive virtual world filled with elements of familiar High Fantasy, including traditional themes and more, all depicted using cutting-edge graphics technology. Sigil’s expertise and experience in the field will bring groundbreaking static and dynamic content to the genre. Vanguard will build upon the successes and strengths of earlier MMOGs to improve popular game mechanics and features, but also address these pioneering games; mistakes and deficiencies. Vanguard will focus heavily on interdependence, challenge, and reward, while simultaneously addressing tedious and annoying issues, including camping, excessive downtime and more.”  – Sigil development team

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