Vicious Cycle Software, Inc. Joins the Sony Computer Entertainment Inc. Tools and Middleware Program for PSP

Viciousenginelogo

Vicious Cycle Software, Inc. announced that the company has officially joined the Sony Computer Entertainment Inc.. Tools and Middleware program for PSP. The company will offer its Vicious Engine toolset to developers and publishers of games for the PSP platform as a licensed middleware solution.

The company’s Vicious Engine provides a comprehensive, easy-access suite of development tools that are accessible to all members of a software development team-from artists, to designers, to engineers. The Vicious Engine helps developers and publishers to meet the demands of shorter development cycles and tighter budgets by allowing the teams to concentrate on game content rather than core technology.

“We are thrilled to be part of the official SCEI Tools and Middleware program for PSP. By completing this process, we are now able to offer and provide a complete PSP game development solution to others in the gaming community,” said Eric Peterson, President of Vicious Cycle Software, Inc. “With the Vicious Engine, PSP developers can be extremely productive and focus on making quality content immediately instead of spending months developing a proprietary engine.”

Vicious Cycle Software, Inc., based in Chapel Hill, NC, is a premier developer of interactive entertainment software for “PlayStation2”, PSP, Xbox, Nintendo GameCube, Nintendo DS, and the PC. The company, founded in 2000, blazed onto the gaming scene with its debut title Robotech: Battlecry and continues to create titles for all age groups based on both licensed and original IP. Vicious Cycle Software, Inc. is also the developer of the Vicious Engine, a comprehensive and fully portable middleware solution for current generation consoles, handhelds, and the PC.

Viciousenginelogo

Vicious Cycle Software, Inc. announced that the company has officially joined the Sony Computer Entertainment Inc.. Tools and Middleware program for PSP. The company will offer its Vicious Engine toolset to developers and publishers of games for the PSP platform as a licensed middleware solution.

The company’s Vicious Engine provides a comprehensive, easy-access suite of development tools that are accessible to all members of a software development team-from artists, to designers, to engineers. The Vicious Engine helps developers and publishers to meet the demands of shorter development cycles and tighter budgets by allowing the teams to concentrate on game content rather than core technology.

“We are thrilled to be part of the official SCEI Tools and Middleware program for PSP. By completing this process, we are now able to offer and provide a complete PSP game development solution to others in the gaming community,” said Eric Peterson, President of Vicious Cycle Software, Inc. “With the Vicious Engine, PSP developers can be extremely productive and focus on making quality content immediately instead of spending months developing a proprietary engine.”

Vicious Cycle Software, Inc., based in Chapel Hill, NC, is a premier developer of interactive entertainment software for “PlayStation2”, PSP, Xbox, Nintendo GameCube, Nintendo DS, and the PC. The company, founded in 2000, blazed onto the gaming scene with its debut title Robotech: Battlecry and continues to create titles for all age groups based on both licensed and original IP. Vicious Cycle Software, Inc. is also the developer of the Vicious Engine, a comprehensive and fully portable middleware solution for current generation consoles, handhelds, and the PC.

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