Video: deconstructing the Xbox 360’s silicon-based security
Ready for a lot of hardcore techie talk? During the recent 24th Chaos Communication Congress in Berlin, Germany, Felix Domke and Michael Steil went into a detailed discussion about the different levels of security on consoles and handhelds during the past few years. They focused mostly on the silicon-based security system for the Xbox 360, and they also talked about the intricacies of today’s security systems on the consoles and a lot of other insights on the homebrew scene.
Watch the very informative video of the lecture right after the jump!
During a lecture during the 24th Chaos Communication Congress in Berlin, Germany, Felix Domke and Michael Steil went into a detailed discussion about the different levels of security on consoles and handhelds during the past few years. In a video we’ve provided below, you can watch a very technical discussion about some of the intricacies of today’s security systems on the consoles and a lot of other insights on the homebrew scene.
Considering the title of the lecture, “Why Silicon-Based Security is still that hard: Deconstructing Xbox 360 Security”, you can expect a lot of technical jargon included in the discussion. However, even if everything doesn’t sink in, you can pick up a lot of very interesting information just by listening to it.
Some of the bigger highlights of the hour long lecture was a 3D demo using a reversed engineered driver for ATI/AMD‘s Xenos gfxchip, as well as a short video presentation of native Wii homebrew.
If you’re interested in watching the video, then we suggest you mentally prepare yourself for a lot of techie talk ahead. In any case, here’s the video: