Video Interview with MS Game Technology Group Director Scott Henson

Scott hensonIn case youÂ’re not familiar, Scott Henson is one of Microsoft’s most experienced game veterans with thirteen years of Microsoft experience. He’s played a vital role in the Xbox’s development from Xbox Live to XNA, and is recognized as one of the most detailed interviewees on the Xbox executive team.  In a 20 minute interview with Kikizo, Henson reveals insights and inside info on the following:

  • Where XNA stands today since its announcement two years ago
  • XNA Build, the new preview release at GDC, and what it contains
  • Why is the likes of Team Ninja achieving much higher visual standards than many other developers?
  • Using XNA to get results in defining titles like Double Agent
  • The HD Era, Where’s it at? There are some teething problems…
  • HD sweet spot is 720p and 1080i… regarding PS3, “1080p is basically impossible”
  • Improving as developers learn more about multithread programming and multicore architectures
  • Polls (like one on Kikizo) suggest low interest in the HD-DVD add-on – what’s the plan?
  • Possibility of Bluray Drive or even Combo drive? HD-DVD game content still off radar?

Download: [Video Interview with MS Game Technology Group Director Scott Henson]

Scott hensonIn case youÂ’re not familiar, Scott Henson is one of Microsoft’s most experienced game veterans with thirteen years of Microsoft experience. He’s played a vital role in the Xbox’s development from Xbox Live to XNA, and is recognized as one of the most detailed interviewees on the Xbox executive team.  In a 20 minute interview with Kikizo, Henson reveals insights and inside info on the following:

  • Where XNA stands today since its announcement two years ago
  • XNA Build, the new preview release at GDC, and what it contains
  • Why is the likes of Team Ninja achieving much higher visual standards than many other developers?
  • Using XNA to get results in defining titles like Double Agent
  • The HD Era, Where’s it at? There are some teething problems…
  • HD sweet spot is 720p and 1080i… regarding PS3, “1080p is basically impossible”
  • Improving as developers learn more about multithread programming and multicore architectures
  • Polls (like one on Kikizo) suggest low interest in the HD-DVD add-on – what’s the plan?
  • Possibility of Bluray Drive or even Combo drive? HD-DVD game content still off radar?

Download: [Video Interview with MS Game Technology Group Director Scott Henson]

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