Vivarium To Develop Games for Nintendo DS
Yoot Saito and his development team, Vivarium, are at work on a new title for Nintendo DS. Saito is responsible for the games – Seaman for Dreamcast and Odama for Gamecube.
In an interview with Nintendo-Europe, Saito said: “The Nintendo DS is a wonderful handheld. IÂ’m glad it comes with a built-in microphone. ThatÂ’s why we have things planned for it. WeÂ’re working on a different title right now that will use the network and microphone, but unfortunately I canÂ’t really discuss it yet.”
The microphone has been used extensively in Saito’s past games. In Seaman, players engage in a conversation with a fish-like creature, using a microphone. In Odama, players speak through a microphone to encourage and direct troops in battle.
The microphone has been used extensively in Saito’s past games. In Seaman, players engage in a conversation with a fish-like creature, using a microphone. In Odama, players speak through a microphone to encourage and direct troops in battle.
With Odama (for Gamecube) gathering steam because of its ambitious gameplay and unique features, we can only expect the same for the titles Vivarium is brewing for the DS.
Yoot Saito and his development team, Vivarium, are at work on a new title for Nintendo DS. Saito is responsible for the games – Seaman for Dreamcast and Odama for Gamecube.
In an interview with Nintendo-Europe, Saito said: “The Nintendo DS is a wonderful handheld. IÂ’m glad it comes with a built-in microphone. ThatÂ’s why we have things planned for it. WeÂ’re working on a different title right now that will use the network and microphone, but unfortunately I canÂ’t really discuss it yet.”
The microphone has been used extensively in Saito’s past games. In Seaman, players engage in a conversation with a fish-like creature, using a microphone. In Odama, players speak through a microphone to encourage and direct troops in battle.
The microphone has been used extensively in Saito’s past games. In Seaman, players engage in a conversation with a fish-like creature, using a microphone. In Odama, players speak through a microphone to encourage and direct troops in battle.
With Odama (for Gamecube) gathering steam because of its ambitious gameplay and unique features, we can only expect the same for the titles Vivarium is brewing for the DS.