Void Team leaves PSP homebrew scene
A couple of days ago, we reported that homebrew developer Void Team is planning to come out with custom firmware 3.71 VE. The most promising thing about this particular build is that it will come with a 1.50 kernel, aside from other nifty features such as support for unofficial themes and special recovery mode.
However, in a surprising turn of events, Void Team posted an article over at their personal online blog saying that they are leaving the scene. Take note that these guys are Spanish and we can’t give you their exact words.
But based from our limited Spanish understanding, they are leaving because the community doesn’t appreciate CFW makers other than Dark AleX. A part of their heart-felt post reads (translated using an online language engine):
Because whenever somebody comes near to scene you throw a kick in the ass, in addition for people that we worked in the reverse engineer and we programmed is not nothing of the other world, which passes that people as we have much work.
And many projects and for that reason we were not interested in these things, and for once somebody is interested alaaaaa to call it of everything.
If you want to read the full article, you can refer to our Read link below. It should take you to Void Team’s personal blog.
A couple of days ago, we reported that homebrew developer Void Team is planning to come out with custom firmware 3.71 VE. The most promising thing about this particular build is that it will come with a 1.50 kernel, aside from other nifty features such as support for unofficial themes and special recovery mode.
However, in a surprising turn of events, Void Team posted an article over at their personal online blog saying that they are leaving the scene. Take note that these guys are Spanish and we can’t give you their exact words.
But based from our limited Spanish understanding, they are leaving because the community doesn’t appreciate CFW makers other than Dark AleX. A part of their heart-felt post reads (translated using an online language engine):
Because whenever somebody comes near to scene you throw a kick in the ass, in addition for people that we worked in the reverse engineer and we programmed is not nothing of the other world, which passes that people as we have much work.
And many projects and for that reason we were not interested in these things, and for once somebody is interested alaaaaa to call it of everything.
If you want to read the full article, you can refer to our Read link below. It should take you to Void Team’s personal blog.