Wii homebrew – Dolphin Rev 2745: PAL SSBB, Tatsunoko vs Capcom now running
Fighting game fanatics should have a field day with the latest unofficial build of the Dolphin GameCube and Wii emulator. Why? Well, both the PAL version of Super Smash Bros. Brawl and Tatsunoko vs Capcom are now running, for one. Things still get a bit buggy at times, but they, they run.
Download: Dolphin rev 2745 32bit
Download: Dolphin rev 2745 64bit
Fighting game fanatics should have a field day with the latest unofficial build of the Dolphin GameCube and Wii emulator. Why? Well, both the PAL version of Super Smash Bros. Brawl and Tatsunoko vs Capcom are now running, for one. Things still get a bit buggy at times, but they, they run.
While that in itself is already good news, it’s not the only thing new in Dolphin rev 2745. Here’s the rest of the changelog:
- Force bi/trilinear filtering (re)enabled (OpenGL plugin)
- You can now view and extract from all partitions on a wii disc in the filesystem viewer
- Many fixes for Wii HLE functions
- Destination Alpha fixed (OpenGL plugin)
- Greatly revamped logging system has been implemented
- Fixed black edges seen around some transparent textures
- Added ability to show efb copy regions (OpenGL plugin)
- Added ability to suppress PanicAlerts
- Switched to a different (better sounding) DTK ADPCM (streaming audio) decoder
- IL build obeys “optimize quantizers” setting (disabling it fixes the “huge characters” issue in SSBB)
- More settings can be set per-game via the GameConfig
- EFB to RAM setting now upscales correctly
Download: Dolphin rev 2745 32bit
Download: Dolphin rev 2745 64bit
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Via Dolphin