Wii homebrew – Dolphin Unofficial SVN build 3404

dolphin - Image 1The Dolphin_Team has released a new update for Dolphin SVN, a Gamecube and Nintendo Wii emulator for Windows. The latest  SVN build  has some various fixes and improvements. Hit the link for the list of changes.

Download: Dolphin Unofficial SVN build 3404 (Win/32-bit)
Download: Dolphin Unofficial SVN build 3404 (Win/64-bit)

wii - Image 1The Dolphin_Team has released a new update for Dolphin SVN, a Gamecube and Nintendo Wii emulator for Windows. The latest  SVN build has some various fixes and improvements.

Changelog for build 3404:

  • Fixed idle skipping in the JITIL build.
  • Fix handling of various pad modes Luigi‘s Mansion finally has correct triggers
  • Some possibly major speed boosts to the JITIL build (try with ProfiledReJIT = True in [Core] section of Dolphin.ini)
  • More intuitive scaling/resolution settings for the OpenGL plugin.
  • Mad hax included to patch Wave Race: Blue Storm
  • Improvements to Wii file handling: some VC games (Zelda: A Link to the Past!) can succeed where they didn’t before. Also fixed other things, probably too numerous to mention.
  • OpenGL: fix leaking of fragment shaders
  • Some improvements to the wii dvd device, can almost boot from wii menu
  • File platform is shown in the gamelist, and it is a sortable category.
  • WAD files can be shown in the gamelist
  • Framelimiter added (from Iulius)
  • Added ability to tack on custom shaders in the OpenGL plugin.

Download: Dolphin Unofficial SVN build 3404 (Win/32-bit)
Download: Dolphin Unofficial SVN build 3404 (Win/64-bit)


Previous article:

Via Dolphin-Emu

Add a Comment

Your email address will not be published. Required fields are marked *