Wii homebrew – Gecko OS v1.8, new features and new GUI
brkich has released another unofficial version of Nuke’s Gecko OS, but has the approval of the folks behind the USB Gecko Nintendo Wii hacking/cheat code device. This version is packed with more features, plus a new GUI for your gaming convenience.
Download: Gecko OS v1.8
brkich has released another unofficial version of Nuke’s Gecko OS, but has the approval of the folks behind the USB Gecko Nintendo Wii hacking/cheat code device. This version is packed with more features, plus a new GUI for your gaming convenience.
Changelog:
- Multidol games work through Gecko’s game loader, rebooter is no longer required for them
- To ensure games are fully functional the game loader now uses the IOS requested by the game (as a result there is no 002 error, that error is due to game loaders booting a game with the wrong IOS)
- If a game requests an IOS that you don’t have, the game’s update partition will be searched for the IOS and the option to install the IOS will be given if it is found (if you have a modchip, turn off update blocking!)
- It is now possible to select not to load the debugger, which increases the number of code lines allowed by Ocarina
- New hooks have been added so that most (if not all) Wii games can be hooked
- Rebooter will use the hook selected on the config menu to hook games
- Rebooter is now compatible with preloader
- The menu interface has been improved, and you can load a custom background by creating a 640×480 PNG-24 file, naming it background.png, and putting it at the root of your SD card
- The menu configuration can be saved, and the saved configuration will be loaded automatically when Gecko starts
- A configuration file can be created for game specific settings like hook type
- New code types are supported by the code handler
- GPF (gecko patch file) support
Download: Gecko OS v1.8
Previous release:
Via WiiBrew