Wild Arms XF scans; official site opens

Wild Arms XF website - Image 1

After a long wait since it was announced last year, some light is finally being shed on the details for upcoming PSP title, Wild Arms XF (a.k.a., Wild Arms Cross Fire). To herald the release of this game which is due this summer, Sony and Media.Vision have finally opened the official website for this title. Although the site does not indicate any official release date for Wild Arms XF as of yet, it does confirm other things.

First, the site confirms that with the help of a USB cable, you can connect your PSP to your PS2 in order to unlock certain elements in Wild Arms Vth Vanguard (PS2) and Wild Arms XF. The connections allow the player to access 6 secret bosses in Vth Vanguard, while XF will gain access to better items, rewards, as well as access to some special events.

Th website itself has just opened and still does not contain a lot of material. However, we do learn that a recent Famitsu article on the game has revealed the battle system for Wild Arms XF (as shown by these scans from Jeux-France… is it just us or have the scans somehow been vandalized…?). As far as we can make from the scans, the game will be making use of a hex grid system, with each hex having its own surface property and height value. These properties and values affect the movement of your party members. Speaking of movement, unlike in other turn-based games where all your party members dish out their attacks, and their turn, and then wait for the enemies to finish their attacks as well, Wild Arms XF character movements are based on their “RES” stat. This means that enemies and allies can take turns one after the other (remember Final Fantasy X? Something like that).

We’re sure that the scans have a lot to reveal, and anyone who wants to translate it for the general public are more than welcome to try (minus those big, red words on the page) .

Famitsu scans - Image 1 Famitsu scans - Image 2

Wild Arms XF website - Image 1

After a long wait since it was announced last year, some light is finally being shed on the details for upcoming PSP title, Wild Arms XF (a.k.a., Wild Arms Cross Fire). To herald the release of this game which is due this summer, Sony and Media.Vision have finally opened the official website for this title. Although the site does not indicate any official release date for Wild Arms XF as of yet, it does confirm other things.

First, the site confirms that with the help of a USB cable, you can connect your PSP to your PS2 in order to unlock certain elements in Wild Arms Vth Vanguard (PS2) and Wild Arms XF. The connections allow the player to access 6 secret bosses in Vth Vanguard, while XF will gain access to better items, rewards, as well as access to some special events.

Th website itself has just opened and still does not contain a lot of material. However, we do learn that a recent Famitsu article on the game has revealed the battle system for Wild Arms XF (as shown by these scans from Jeux-France… is it just us or have the scans somehow been vandalized…?). As far as we can make from the scans, the game will be making use of a hex grid system, with each hex having its own surface property and height value. These properties and values affect the movement of your party members. Speaking of movement, unlike in other turn-based games where all your party members dish out their attacks, and their turn, and then wait for the enemies to finish their attacks as well, Wild Arms XF character movements are based on their “RES” stat. This means that enemies and allies can take turns one after the other (remember Final Fantasy X? Something like that).

We’re sure that the scans have a lot to reveal, and anyone who wants to translate it for the general public are more than welcome to try (minus those big, red words on the page) .

Famitsu scans - Image 1 Famitsu scans - Image 2

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