Xbox Live Attach Rate Hits 60%, Xbox 360 and Vista Games to Merge

xbox liveMicrosoft, not the the type to be shy about its achievements, proudly announced that the attach rate for their Xbox Live amongst Xbox 360 users is now at a full 60% thanks to Xbox Live Marketplace and Arcade.

Xbox Live has hosted over two billion hours of gaming and over 500 million games of Halo 2 and according to the company it is on-track to hitting its goal of six million Xbox Live accounts in 2007. The Marketplace, used by 75% of all connected users, has handled over 30 million downloads, a big jump over the past two months. The increase is attrbuted to its new features such as download queue or in the background. The Arcade which serves 65% of connected users boasts of over five million downloaded games.

MS isn’t about to stop there. The company said Xbox Live will evolve into the Live Anywhere initiative – a convergence point for Xbox 360 and Vista PC gamers. The process will involve a common interface for both platforms and will bring Xbox Live standards  (community, skill matching, anti-cheating and unified billing systems) into the online PC gaming sphere.

Halo 2 for Windows Vista and the cross-platform shooter Shadowrun, due in early 2007, will be the first titles for the Live Anywhere service. Only a limited Xbox Live features will be available during the merging test period.

Via Gamasutra

xbox liveMicrosoft, not the the type to be shy about its achievements, proudly announced that the attach rate for their Xbox Live amongst Xbox 360 users is now at a full 60% thanks to Xbox Live Marketplace and Arcade.

Xbox Live has hosted over two billion hours of gaming and over 500 million games of Halo 2 and according to the company it is on-track to hitting its goal of six million Xbox Live accounts in 2007. The Marketplace, used by 75% of all connected users, has handled over 30 million downloads, a big jump over the past two months. The increase is attrbuted to its new features such as download queue or in the background. The Arcade which serves 65% of connected users boasts of over five million downloaded games.

MS isn’t about to stop there. The company said Xbox Live will evolve into the Live Anywhere initiative – a convergence point for Xbox 360 and Vista PC gamers. The process will involve a common interface for both platforms and will bring Xbox Live standards  (community, skill matching, anti-cheating and unified billing systems) into the online PC gaming sphere.

Halo 2 for Windows Vista and the cross-platform shooter Shadowrun, due in early 2007, will be the first titles for the Live Anywhere service. Only a limited Xbox Live features will be available during the merging test period.

Via Gamasutra

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