Xiah GM on keeping the game’s Asian flavor

XiahMMO title Xiah really has a lot of good points working for it. First, it is free. And then the minimum system requirement is rather low, making the game accessible to more people. But we guess the best thing about the game is that it is Asian and the developers are proud of it. We all know about localization and stuff but publisher OnNet USA took a big risk in pushing through with their project.

According to the game’s General Manager Daehoon Jang, this is exactly the game’s strongest point. Jang pointed out that the genre is quite populated with Orcs and Elves and so they are banking that an Asian MMO will be appreciated. Xiah‘s Asian nature, as the GM explained, can be seen in the game’s aesthetics and gameplay:

The flying feature that exists within Xiah can be described more as levitating and moving as opposed to flying such as a bird would do. It would be more accurately classified as “wire-Fu” as you might have been in Crouching Tiger, Hidden Dragon. The developers wanted to keep the unique flying feature that many people associate with Asian fantasy motion pictures.

The GM then went on to talk about the game’s rather impressive A.I. feature. Players of the game are able to meet from time to time with an in-game character who provides players with answers similar to a FAQ. But more interestingly, the monsters found throughout the game are not aimless, easy targets. Jang elaborated:

Monsters have a built-in feature which recognizes a player’s level and experience and respond accordingly. For example, a player may be a high level and encounters a monster. If the monster is by itself, it will not attack the player. Instead, other monsters will be summoned and they will attack the player together.

Jang understands that to be able for Xiah to survive here in Western territories, they have got to prioritize their community. Given that, the GM explained that while the game is an MMO, they’ve incorporated certain console features in the gameplay and the interface for better usability.

Lastly, improvements in the rather usual guild arrangement are being planned as well for Xiah. GM Daehoon Jang announced:

We have created the unique feature of sub-communities (Guild, party, relation party, teacher-student, and lover) which allows players to choose the type of community structure they feel most comfortable with. This feature is a first of its kind in online gaming. We are in the process of creating a forum and hope to have that feature ready in the near future.

XiahMMO title Xiah really has a lot of good points working for it. First, it is free. And then the minimum system requirement is rather low, making the game accessible to more people. But we guess the best thing about the game is that it is Asian and the developers are proud of it. We all know about localization and stuff but publisher OnNet USA took a big risk in pushing through with their project.

According to the game’s General Manager Daehoon Jang, this is exactly the game’s strongest point. Jang pointed out that the genre is quite populated with Orcs and Elves and so they are banking that an Asian MMO will be appreciated. Xiah‘s Asian nature, as the GM explained, can be seen in the game’s aesthetics and gameplay:

The flying feature that exists within Xiah can be described more as levitating and moving as opposed to flying such as a bird would do. It would be more accurately classified as “wire-Fu” as you might have been in Crouching Tiger, Hidden Dragon. The developers wanted to keep the unique flying feature that many people associate with Asian fantasy motion pictures.

The GM then went on to talk about the game’s rather impressive A.I. feature. Players of the game are able to meet from time to time with an in-game character who provides players with answers similar to a FAQ. But more interestingly, the monsters found throughout the game are not aimless, easy targets. Jang elaborated:

Monsters have a built-in feature which recognizes a player’s level and experience and respond accordingly. For example, a player may be a high level and encounters a monster. If the monster is by itself, it will not attack the player. Instead, other monsters will be summoned and they will attack the player together.

Jang understands that to be able for Xiah to survive here in Western territories, they have got to prioritize their community. Given that, the GM explained that while the game is an MMO, they’ve incorporated certain console features in the gameplay and the interface for better usability.

Lastly, improvements in the rather usual guild arrangement are being planned as well for Xiah. GM Daehoon Jang announced:

We have created the unique feature of sub-communities (Guild, party, relation party, teacher-student, and lover) which allows players to choose the type of community structure they feel most comfortable with. This feature is a first of its kind in online gaming. We are in the process of creating a forum and hope to have that feature ready in the near future.

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