XNA – PongXNA

Pong XNA

Before you guys go ranting: “oh noes! not another pong incarnationz this suxxors!!!111” Be a bit patient and hear what we have to say. As standard pong games go, what’s amazing about this pong incarnation is that it was made by Rob Loach in 2 hours. Pretty fast wouldn’t you say? Props to you Rob!

Does this say a lot about XNA technology? Feel free to tell us in the comments. Meanwhile, take a look at what this game has to offer:

Features:

  • Play against the AI computer
  • Use your GamePad or Keyboard to control your paddle
  • Easy to read code

Requirements:

  • Microsoft .NET Framework 2.0
  • Microsoft XNA Framework (Binary provided)

Download: [XNA- PongXNA]

Via Xbox360Homebrew

Pong XNA

Before you guys go ranting: “oh noes! not another pong incarnationz this suxxors!!!111” Be a bit patient and hear what we have to say. As standard pong games go, what’s amazing about this pong incarnation is that it was made by Rob Loach in 2 hours. Pretty fast wouldn’t you say? Props to you Rob!

Does this say a lot about XNA technology? Feel free to tell us in the comments. Meanwhile, take a look at what this game has to offer:

Features:

  • Play against the AI computer
  • Use your GamePad or Keyboard to control your paddle
  • Easy to read code

Requirements:

  • Microsoft .NET Framework 2.0
  • Microsoft XNA Framework (Binary provided)

Download: [XNA- PongXNA]

Via Xbox360Homebrew

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