Yamauchi on GT 5 Prologue’s revised engine and TV Mode

Yamauchi on GT 5 Prologue's revised engine and TV Mode - Image 1

After knowing that Gran Turismo 5 Prologue will finally be available this year, not to mention it being free for download over at the PlayStation Network, the anticipation and excitement about this yet-another-entry to the successful racing franchise just wouldn’t die down.

Anyway, gaming site 1UP was recently treated by Polyphony Digital‘s Kazunori Yamauchi to a demo and some exciting tidbits about the game. Yamauchi confirmed that Gran Turismo 5 Prologue will be running in 1080p at 60 FPS. He also noted that the physics engine has been modified as well.

Yamauchi discussed some matters pertinent to racing afficionados, such as oversteer and drifting. Expert players should now notice that oversteer is now significantly easier to control via throttle steer. He also mentioned that the game will have a drift mode. The developer also shared that a real D1 series driver tried Prologue with a wheel and was happy with the game engine’s accuracy.

Kazunori Yamauchi’s International Relations Officer Tsubasa Inaba added that they will showcase Prologue‘s TV Mode at this year’s Tokyo Game Show (TGS). Without divulging so much, Inaba mentioned that this particular mode will have driving tutorial videos, car-related TV shows, real race footage, and possibly video provided by car manufacturers themselves.

Yamauchi on GT 5 Prologue's revised engine and TV Mode - Image 1

After knowing that Gran Turismo 5 Prologue will finally be available this year, not to mention it being free for download over at the PlayStation Network, the anticipation and excitement about this yet-another-entry to the successful racing franchise just wouldn’t die down.

Anyway, gaming site 1UP was recently treated by Polyphony Digital‘s Kazunori Yamauchi to a demo and some exciting tidbits about the game. Yamauchi confirmed that Gran Turismo 5 Prologue will be running in 1080p at 60 FPS. He also noted that the physics engine has been modified as well.

Yamauchi discussed some matters pertinent to racing afficionados, such as oversteer and drifting. Expert players should now notice that oversteer is now significantly easier to control via throttle steer. He also mentioned that the game will have a drift mode. The developer also shared that a real D1 series driver tried Prologue with a wheel and was happy with the game engine’s accuracy.

Kazunori Yamauchi’s International Relations Officer Tsubasa Inaba added that they will showcase Prologue‘s TV Mode at this year’s Tokyo Game Show (TGS). Without divulging so much, Inaba mentioned that this particular mode will have driving tutorial videos, car-related TV shows, real race footage, and possibly video provided by car manufacturers themselves.

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