Zelda’s Link No Longer a Lefty

linklefty

A lot of Nintendo fans have been hounding forums for news about the surprising change they noticed in hero Link of The Legend of Zelda: Twilight Princess. Apparently, in the game’s Wii version, Link no longer carries a sword in his left hand but rather wields it in his right. (see image above)

According to Nintendo, they changed this aspect of Link’s character to make use of the Wiimote-enhanced sword swiping mechanics, enabling players to make slicing gestures with the Wiimote that’ll make Link slash with his blade. Apparently, the developer felt that a lot of people play with the Wiimote in their right hand, so it wouldn’t make sense if you use your right hand for the Wiimote but the character uses his left. Hence, Link became right-handed.

Let’s hear it straight from Miyamoto, shall we?

“Although Link is [traditionally] left-handed, at E3 we noticed people seemed to be using the right Wii controller to swing his sword. That’s why we decided to make Link right-handed. The interesting thing is, on the GameCube Link is still left-handed; because of the mirror mode the game map is reversed.”

So…to put an end to the rumors going around, nope, the Wii version of The Legend of Zelda: Twilight Princess won’t have a mirror mode. You gotta admit this a smart move by Nintendo though, that much we could give them. But wouldn’t it have been much cooler if Link gets to use both hands?

Pre-Order: [The Legend of Zelda: Twilight Princess]

Via IGN

linklefty

A lot of Nintendo fans have been hounding forums for news about the surprising change they noticed in hero Link of The Legend of Zelda: Twilight Princess. Apparently, in the game’s Wii version, Link no longer carries a sword in his left hand but rather wields it in his right. (see image above)

According to Nintendo, they changed this aspect of Link’s character to make use of the Wiimote-enhanced sword swiping mechanics, enabling players to make slicing gestures with the Wiimote that’ll make Link slash with his blade. Apparently, the developer felt that a lot of people play with the Wiimote in their right hand, so it wouldn’t make sense if you use your right hand for the Wiimote but the character uses his left. Hence, Link became right-handed.

Let’s hear it straight from Miyamoto, shall we?

“Although Link is [traditionally] left-handed, at E3 we noticed people seemed to be using the right Wii controller to swing his sword. That’s why we decided to make Link right-handed. The interesting thing is, on the GameCube Link is still left-handed; because of the mirror mode the game map is reversed.”

So…to put an end to the rumors going around, nope, the Wii version of The Legend of Zelda: Twilight Princess won’t have a mirror mode. You gotta admit this a smart move by Nintendo though, that much we could give them. But wouldn’t it have been much cooler if Link gets to use both hands?

Pre-Order: [The Legend of Zelda: Twilight Princess]

Via IGN

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