Unity engine announced for the Wii

Unity game engine logo - Image 1Just a short heads up for young, aspiring game developers planning to create a game for the Nintendo Wii. The development team behind the Unity engine has just announced that later on in 2007, Unity will be capable of creating games supported on the Wii.

The Mac OS X-based Unity engine, in layman’s terms, is intended to be a developer’s tool pack that provides devs with a convenient combination of programs and applications to make the task of creating new game designs all that much easier.

The engine has already been used for titles like Big Bang Brain by Graveck Interactive, and Global Conflicts: Palestine by Serious Games Interactive, and is further used by ShiftControl studios for non-game related exhibitions. This announcement also signals Unity’s use outside Windows and Mac-based applications.

On that note, we’re sure the Wii gamers may find this news as a point of reassurance, as it announces a possible game engine exclusive for the Wii, which will in turn signify a possible increase in titles in the near future. And as we said before, given that Unity’s strong point appears to be its ease of use, we could be looking at a prospective crop of semi-independents developers on the horizon (homebrews?).

Unity game engine logo - Image 1Just a short heads up for young, aspiring game developers planning to create a game for the Nintendo Wii. The development team behind the Unity engine has just announced that later on in 2007, Unity will be capable of creating games supported on the Wii.

The Mac OS X-based Unity engine, in layman’s terms, is intended to be a developer’s tool pack that provides devs with a convenient combination of programs and applications to make the task of creating new game designs all that much easier.

The engine has already been used for titles like Big Bang Brain by Graveck Interactive, and Global Conflicts: Palestine by Serious Games Interactive, and is further used by ShiftControl studios for non-game related exhibitions. This announcement also signals Unity’s use outside Windows and Mac-based applications.

On that note, we’re sure the Wii gamers may find this news as a point of reassurance, as it announces a possible game engine exclusive for the Wii, which will in turn signify a possible increase in titles in the near future. And as we said before, given that Unity’s strong point appears to be its ease of use, we could be looking at a prospective crop of semi-independents developers on the horizon (homebrews?).

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