Pandemic spills the latest on Mercenaries 2

Mercenaries 2 - World in Flames - Image 1The folks at Eurogamer have a cup of coffee (or a can of Coke, whichever suits them better) with the developers at Pandemic to get the updates on what’s going on with their next sand-box destruction title for the PS3 (and still no word on the Xbox 360).

First, Mercenaries 2: World in Flames gets a new publisher: Electronic Arts. By saving the game from being a self-released title, EA does look like a potential partner for the new installment to the Mercenaries series. Pandemic respects LucasArts help and success with the first title and believes that EA can do the same for Mercenaries 2.

Fans will be glad to know that the new title’s engine was built from the ground up to take advantage of next-generation console technology. The engine was also revamped to broaden the game’s scope, increasing the number of things you can grab, shoot, drive, fly and destroy.

The next-gen development has been “going well,” as Pandemic puts it. They put a lot of effort to build a much more open-world, but they are “excited by all of the things we’re able to let the player do” and “the thrills [the player] gets from all the next generation chaos and destruction.” We’ll be glad to do so.

Fans of the old Mercenaries might want to know that Pandemic scratched the “deck of 52,” relying on building a newer story and mission progression for the new title. They don’t have anything to announce on online multiplayer features.

Having looked back at the first game, Pandemic will be smoothing out the gameplay, but while they’re at work with the huge world, they promise to at least make the game work for a variety of skill levels. The next game will be based in Venezuela.

Via EuroGamer

Mercenaries 2 - World in Flames - Image 1The folks at Eurogamer have a cup of coffee (or a can of Coke, whichever suits them better) with the developers at Pandemic to get the updates on what’s going on with their next sand-box destruction title for the PS3 (and still no word on the Xbox 360).

First, Mercenaries 2: World in Flames gets a new publisher: Electronic Arts. By saving the game from being a self-released title, EA does look like a potential partner for the new installment to the Mercenaries series. Pandemic respects LucasArts help and success with the first title and believes that EA can do the same for Mercenaries 2.

Fans will be glad to know that the new title’s engine was built from the ground up to take advantage of next-generation console technology. The engine was also revamped to broaden the game’s scope, increasing the number of things you can grab, shoot, drive, fly and destroy.

The next-gen development has been “going well,” as Pandemic puts it. They put a lot of effort to build a much more open-world, but they are “excited by all of the things we’re able to let the player do” and “the thrills [the player] gets from all the next generation chaos and destruction.” We’ll be glad to do so.

Fans of the old Mercenaries might want to know that Pandemic scratched the “deck of 52,” relying on building a newer story and mission progression for the new title. They don’t have anything to announce on online multiplayer features.

Having looked back at the first game, Pandemic will be smoothing out the gameplay, but while they’re at work with the huge world, they promise to at least make the game work for a variety of skill levels. The next game will be based in Venezuela.

Via EuroGamer

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