TellTale Games: the season ender’s a season ender
Straight from the guys who brought you Season 1 of Sam & Max‘s adventures, senior designer Dave Grossman and CEO Dan Connors revealed in an interview with 4 Color Rebellion that the Season 1 finale episode will most definitely end the entire season. The final word is “no cliffhanger.” Period.
So no worries about the first season should crop up over to the next, because for sure TellTale Games are probably at work on the next season’s first episodes. But Connors left us speculators a little note, full of hugs and kisses, saying, “We have a few things in the works, but nothing weÂ’re ready to talk about just yet. Sometimes itÂ’s fun to go online and see what the internet says weÂ’re working on.” Note to self: do not speculate TellTale games in the works…
It’s sure now, however, that TellTale Games is targeting the consoles for their games, as their episodic, online digital distribution scheme seems to fit right into the Xbox Live and Virtual Console mechanics. Yep, you heard it right: not only could the games come on the Xbox 360, but also on the Wii. Could it be safe to say that the PlayStation 3 could get a port, too? Yes, but not just yet.
Connors revealed that they are still at work for getting their games onto the console platforms, explicitly stating, “Each of the consoles brings something a little different to the table. Since our tools are for the PC, the first step is porting our tools over to the consoles, which is something weÂ’re working on.”
And boy, you can’t even begin to imagine the ideas they have in the works. For the Wii especially, TellTale Games are trying to bring out the best control scheme they can from the Wiimote. Banking on the Wiimote’s versatility as a controller, Connors had this to say:
I had this great idea where you strap the controllers to your legs and walk around. Which we’re not doing, unfortunately, but we are doing more than just using the pointer like a mouse. That would be a waste of an opportunity. Designing for the Wii is pretty interesting, by the way – it forces you to think in a different way than you’re used to.
A DS version may not come out anytime soon, since TellTale Games isn’t at work on a tool for porting their PC title to the DS. But they are eyeing Deck13’s own DS port of their PC title Ankh, and they’re interested how it all turns out. Sam & Max on the DS? That’s a keeper.
Straight from the guys who brought you Season 1 of Sam & Max‘s adventures, senior designer Dave Grossman and CEO Dan Connors revealed in an interview with 4 Color Rebellion that the Season 1 finale episode will most definitely end the entire season. The final word is “no cliffhanger.” Period.
So no worries about the first season should crop up over to the next, because for sure TellTale Games are probably at work on the next season’s first episodes. But Connors left us speculators a little note, full of hugs and kisses, saying, “We have a few things in the works, but nothing weÂ’re ready to talk about just yet. Sometimes itÂ’s fun to go online and see what the internet says weÂ’re working on.” Note to self: do not speculate TellTale games in the works…
It’s sure now, however, that TellTale Games is targeting the consoles for their games, as their episodic, online digital distribution scheme seems to fit right into the Xbox Live and Virtual Console mechanics. Yep, you heard it right: not only could the games come on the Xbox 360, but also on the Wii. Could it be safe to say that the PlayStation 3 could get a port, too? Yes, but not just yet.
Connors revealed that they are still at work for getting their games onto the console platforms, explicitly stating, “Each of the consoles brings something a little different to the table. Since our tools are for the PC, the first step is porting our tools over to the consoles, which is something weÂ’re working on.”
And boy, you can’t even begin to imagine the ideas they have in the works. For the Wii especially, TellTale Games are trying to bring out the best control scheme they can from the Wiimote. Banking on the Wiimote’s versatility as a controller, Connors had this to say:
I had this great idea where you strap the controllers to your legs and walk around. Which we’re not doing, unfortunately, but we are doing more than just using the pointer like a mouse. That would be a waste of an opportunity. Designing for the Wii is pretty interesting, by the way – it forces you to think in a different way than you’re used to.
A DS version may not come out anytime soon, since TellTale Games isn’t at work on a tool for porting their PC title to the DS. But they are eyeing Deck13’s own DS port of their PC title Ankh, and they’re interested how it all turns out. Sam & Max on the DS? That’s a keeper.