Fuse PSP 0.9.0.25: Sound rendering engine bug fix
Developer uberjack has unveiled a new build of the Free Unix Spectrum Emulator (Fuse) emulator for the PSP. Among other updates, version 0.9.0.25 addressed a bug with the sound rendering engine that was causing the application to slow down.
Download: Fuse PSP version 0.9.0.25
Developer uberjack has recently announced the release of Fuse PSP version 0.9.0.25. In case you weren’t around during the initial release, this homebrew app is an emulator that will enable you to play games originally meant for the Sinclair ZX Spectrum computer.
uberjack’s emulator is in turn based on the Free Unix Spectrum Emulator (FUSE) emulator also built for the Windows, AmigaOS and MorphOS, Unix, and Mac OS X platforms. This particular build carries a fix for a sound rendering engine bug that was causing the emulator to slow down. Here are the other changes that are present in version 0.9.0.25
- Fixed a bug in the sound rendering engine that would cause occasional slowdowns
- Added various game image types missing from the initial release
- New virtual keyboard
- Added monitor type selection (color/grayscale)
- Fixed a serious memory leak, which would manifest itself when opening ZIP files
- Fixed the “tape loading hang” bug
- Added +3 support
- Added Kempston joystick support
- Added “hack cursor” support (keyboard up/down/left/right)
- Lots of code reshuffling
As always, we advise the readers to access the readme included in the file bundle for proper installation and usage instructions. Enjoy the download and be sure to visit uberjack’s blog (via the source link below) in case you’re interested in sending your feedback.
Download: Fuse PSP version 0.9.0.25