Yup, The PS3 Was At E3…
At least it was in some form. For a long time now PS3 development has been handled on PS3 devkits, essentially PC parts bolted together to replicate the PS3 as close as possible, so the Inquirer’s claim that PS3 demos were running on PC is a bit of a moot point. What you see below is a rack of current PS3 dev kits as they appeared at E3, at least as can be concluded from Kaz Hirai’s comments that there would be PS3 games on the show floor running on “current PS3 dev kits”.
Then there’s the simple fact that Sony would never run their games on 360 hardware, NEVER. It’s possible the third party titles (such as Assassins Creed) were running on 360’s (most of them are cross platform and the 360 is more mature so it makes sense). But I repeat that Sony would never run their games on 360 hardware. Sure they were running on devkits (I have no idea whether they were final kits, but in Kaz’s words at least they were “current”.
So was it there or not? Well I suppose that would depend on what you call a PS3. Personally, it was there in the only way that mattered to me, I played the games that would eventually come out on the console, held the pad in my hands and that’s all I needed to convince me. Consider that at the same time last year most of Microsoft’s E3 demonstrations were not running on final hardware.
At least it was in some form. For a long time now PS3 development has been handled on PS3 devkits, essentially PC parts bolted together to replicate the PS3 as close as possible, so the Inquirer’s claim that PS3 demos were running on PC is a bit of a moot point. What you see below is a rack of current PS3 dev kits as they appeared at E3, at least as can be concluded from Kaz Hirai’s comments that there would be PS3 games on the show floor running on “current PS3 dev kits”.
Then there’s the simple fact that Sony would never run their games on 360 hardware, NEVER. It’s possible the third party titles (such as Assassins Creed) were running on 360’s (most of them are cross platform and the 360 is more mature so it makes sense). But I repeat that Sony would never run their games on 360 hardware. Sure they were running on devkits (I have no idea whether they were final kits, but in Kaz’s words at least they were “current”.
So was it there or not? Well I suppose that would depend on what you call a PS3. Personally, it was there in the only way that mattered to me, I played the games that would eventually come out on the console, held the pad in my hands and that’s all I needed to convince me. Consider that at the same time last year most of Microsoft’s E3 demonstrations were not running on final hardware.