Alone in the Dark: More Demo Details

aloneinthedarkEden Studios has generously presented Alone in the Darks demo with a few more words concerning the gameplay. Even though this survival-horror game (no, Eden Studios says it’s called action-driven suspense) is expected to ship for PC, PS3 and Xbox 360 sometime in 2007, there’s a lot of preview details that makes us anticipate its release. Some of these are about weapons, cars, visual effects, mysterious action locations, and the retailing of the game itself.

One key feature of the survival horror game is the weapon system. Players can choose their guns and items from Edward Carnby‘s left and right pockets. They can easily be accessed and tucked away again. Then, player immersion can go a long way down to the use of cars. Moving the analog stick allows players to position themselves from the driver’s seat to the backseat or act as triggermen.

Camera angles and visual effects allow players to get a real taste of action. These are evident on the motion blur, dense lighting, and depth of field. But the real suspense lies in the fact that all the action happens in New York‘s Central Park. Unbeknownst to many, this might just answer some of the mysteries lurking in the conspiracy theories that add suspense to the game.

No word on pricing yet, but there’s a possibility that you can buy Alone in the Dark per episode as you would a regular TV series. Eden Studios says it’s much like buying a whole or part of a TV season on the Internet or in stores. More details about this game will soon come out, and expect us here at QJ to give you the latest updates.

aloneinthedarkEden Studios has generously presented Alone in the Darks demo with a few more words concerning the gameplay. Even though this survival-horror game (no, Eden Studios says it’s called action-driven suspense) is expected to ship for PC, PS3 and Xbox 360 sometime in 2007, there’s a lot of preview details that makes us anticipate its release. Some of these are about weapons, cars, visual effects, mysterious action locations, and the retailing of the game itself.

One key feature of the survival horror game is the weapon system. Players can choose their guns and items from Edward Carnby‘s left and right pockets. They can easily be accessed and tucked away again. Then, player immersion can go a long way down to the use of cars. Moving the analog stick allows players to position themselves from the driver’s seat to the backseat or act as triggermen.

Camera angles and visual effects allow players to get a real taste of action. These are evident on the motion blur, dense lighting, and depth of field. But the real suspense lies in the fact that all the action happens in New York‘s Central Park. Unbeknownst to many, this might just answer some of the mysteries lurking in the conspiracy theories that add suspense to the game.

No word on pricing yet, but there’s a possibility that you can buy Alone in the Dark per episode as you would a regular TV series. Eden Studios says it’s much like buying a whole or part of a TV season on the Internet or in stores. More details about this game will soon come out, and expect us here at QJ to give you the latest updates.

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