Assassin’s Creed Creative Director: No more problems with Xbox 360, PS3

Assassin's Creed Creative Director: No more problems with Xbox 360, PS3 - Image 1Here’s an interesting “story” that concerns upcoming game Assassin’s Creed (Xbox 360, PlayStation 3, PC) and Ubisoft Montreal Creative Director Patrice Desilets. What we can say about the director is that he freely speaks his mind.

One such example is when he said that the Nintendo Wii is just similar in power to the PlayStation 2 and original Xbox. Patrice Desilets also had a few things to say regarding the PS3 and Xbox 360 builds of Assassin’s Creed.

The director mentioned that their team is having problems with both consoles. He was quoted a few days ago saying:

Right now we have a big challenge on the 360 to make it fit on a DVD, to put five languages, to put all the data on eight gigs. On the Blu-ray side we’re really good, but then the memory is quite different. How we handle memory is really different between the two machines and we’re struggling right now on the PS3.

This time, Desilets is revealing that his “boss” (perhaps it’s Ubisoft Montreal Producer Jade Raymond?) called him the day after he made his comments and that they “exchanged a few words”. When asked again about the problems, the creative director shared, “There’s no problem anymore. It’s gone. I learned my lesson”.

We certainly hope it’s the truth though, because we certainly can’t wait to get our hands on Assassin’s Creed. The title is expected to hit video game shelves on November 13.

Via Kotaku

Assassin's Creed Creative Director: No more problems with Xbox 360, PS3 - Image 1Here’s an interesting “story” that concerns upcoming game Assassin’s Creed (Xbox 360, PlayStation 3, PC) and Ubisoft Montreal Creative Director Patrice Desilets. What we can say about the director is that he freely speaks his mind.

One such example is when he said that the Nintendo Wii is just similar in power to the PlayStation 2 and original Xbox. Patrice Desilets also had a few things to say regarding the PS3 and Xbox 360 builds of Assassin’s Creed.

The director mentioned that their team is having problems with both consoles. He was quoted a few days ago saying:

Right now we have a big challenge on the 360 to make it fit on a DVD, to put five languages, to put all the data on eight gigs. On the Blu-ray side we’re really good, but then the memory is quite different. How we handle memory is really different between the two machines and we’re struggling right now on the PS3.

This time, Desilets is revealing that his “boss” (perhaps it’s Ubisoft Montreal Producer Jade Raymond?) called him the day after he made his comments and that they “exchanged a few words”. When asked again about the problems, the creative director shared, “There’s no problem anymore. It’s gone. I learned my lesson”.

We certainly hope it’s the truth though, because we certainly can’t wait to get our hands on Assassin’s Creed. The title is expected to hit video game shelves on November 13.

Via Kotaku

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