Avalanche Studios to unveil Avalanche engine, seeks new blood
Good news for basement game developers seeking a break into the elite group of creative, intelligent individuals behind today’s games. Avalanche Studios, creator of the critically-acclaimed multi-platform title Just Cause, will not only be unveiling its latest creation – the Avalanche Engine – but will also looking for new talent to be interviewed on-site, as well as give potential hires a glimpse of how the company works behind the scenes.
With growth comes challenges, and Avalanche Studios is no stranger to the adage. Attendees of Nordic Game 2007 will learn how the company copes with the difficulties of expanding from a sparsely-staffed, one-project-at-a-time outfit into a full-blown games development giant with a staff of over a hundred strong and an appetite for cross-platform, cross-genre and cross-IP title production. Christofer Sundberg, Co-founder and Creative Director says it like it is:
Growing isnÂ’t cool in itself but sometimes itÂ’s a necessary evil considering the complexity of today’s projects. Improving efficiency at Avalanche Studios has been key in avoiding the trap of becoming a slow-moving beast – our experiences with managing growth are something weÂ’re very happy to share with our industry colleagues at Nordic Game.
And as mentioned earlier, Avalanche Studios IS looking for new talent, and it will be interviewing those who take up the challenge personally at the developers’ Career Expo Booth, handled by representatives from the Stockholm studios’ management, technical, and art departments. If you’re ready and willing, set up the interview by calling Linda Bäcklund at +46 (0)84427670 or via e-mail at Avalanche StudiosÂ’ recruitment hotline at [email protected].
Good news for basement game developers seeking a break into the elite group of creative, intelligent individuals behind today’s games. Avalanche Studios, creator of the critically-acclaimed multi-platform title Just Cause, will not only be unveiling its latest creation – the Avalanche Engine – but will also looking for new talent to be interviewed on-site, as well as give potential hires a glimpse of how the company works behind the scenes.
With growth comes challenges, and Avalanche Studios is no stranger to the adage. Attendees of Nordic Game 2007 will learn how the company copes with the difficulties of expanding from a sparsely-staffed, one-project-at-a-time outfit into a full-blown games development giant with a staff of over a hundred strong and an appetite for cross-platform, cross-genre and cross-IP title production. Christofer Sundberg, Co-founder and Creative Director says it like it is:
Growing isnÂ’t cool in itself but sometimes itÂ’s a necessary evil considering the complexity of today’s projects. Improving efficiency at Avalanche Studios has been key in avoiding the trap of becoming a slow-moving beast – our experiences with managing growth are something weÂ’re very happy to share with our industry colleagues at Nordic Game.
And as mentioned earlier, Avalanche Studios IS looking for new talent, and it will be interviewing those who take up the challenge personally at the developers’ Career Expo Booth, handled by representatives from the Stockholm studios’ management, technical, and art departments. If you’re ready and willing, set up the interview by calling Linda Bäcklund at +46 (0)84427670 or via e-mail at Avalanche StudiosÂ’ recruitment hotline at [email protected].