Behind the police lines: Heavy Rain renders and artwork

Heavy RainTime to do your best Grissom impersonation (“The worms go in, the worms go out, the worms play pinochle on your snout…”). You’ll never see crime scene investigation the same way again once you get a hold of Heavy Rain. Need some more evidence? Check out the full article for some concept images of the various locales in the game.

Heavy Rain - Image 1

Time to do your best Grissom impersonation (“The worms go in, the worms go out, the worms play pinochle on your snout…”). You’ll never see crime scene investigation the same way again once you get a hold of Heavy Rain.

As proof – or at least, proof of concept, since some of them are concept art – here’s a batch of screens detailing the various locales in the game. From what they look like, some of them are actual renders from the engine they’re using, while others are actual concept art where indicated.

Note some of the pics with white borders (the ones which look like they’re air-brushed or painted). They’ve actually listed specific names for the various settings already. It’s not so much as a spoiler, but when you’re given something like “Home – Before”, it makes you think of what that same place looks like during the “After”.

Heavy Rain - Image 1 Heavy Rain - Image 2 Heavy Rain - Image 3
Heavy Rain - Image 4 Heavy Rain - Image 5 Heavy Rain - Image 6
Heavy Rain - Image 7 Heavy Rain - Image 8 Heavy Rain - Image 9
Heavy Rain - Image 10 Heavy Rain - Image 11


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Via Tiscali

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