Behind the Scenes of Forza Motorsport 2

Forza 2

Four days have past since we heard anything from one of the most anticipated racing games for the Xbox 360 – Forza Motorsports 2. This follow up to the highly successful Forza Motorsport took more than a year just to finish the computation of vehicle damage and plain old data gathering. Just like in Project Gotham Series, Microsoft Game Studios is still closely working with Bizarre Creations.

In this 6 minute interview with Art Director John Wendl and Game Director Dan Greenawalt, they give us first hand information on the work that went into the making of this Xbox 360 title. I can tell you loads about them, but there’s nothing better than getting/hearing the info, straight from the creators themselves.

Forza 002Forza 003Forza 004

Via xboxyde

Forza 2

Four days have past since we heard anything from one of the most anticipated racing games for the Xbox 360 – Forza Motorsports 2. This follow up to the highly successful Forza Motorsport took more than a year just to finish the computation of vehicle damage and plain old data gathering. Just like in Project Gotham Series, Microsoft Game Studios is still closely working with Bizarre Creations.

In this 6 minute interview with Art Director John Wendl and Game Director Dan Greenawalt, they give us first hand information on the work that went into the making of this Xbox 360 title. I can tell you loads about them, but there’s nothing better than getting/hearing the info, straight from the creators themselves.

Forza 002Forza 003Forza 004

Via xboxyde

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