cquake build 072708 – crosshairs, onscreen keyboard, and more

Quake logo - Image 1Those who want more Quake fix for the DS can turn to the latest revision of cquake, created by homebrew developer Eric Hobbs. What’s new with the DS port of Quake? Crosshairs, rumble support, and onscreen keyboard. Check out the details in the full article.

Download: cquake build 072708

Quake idSoftware - Image 1Eric Hobbs’ cquake project for the Nintendo DS is up and running and the latest build, 072708, is packed with yet another set of updates that improve the gaming experience while playing the DS port of id Software‘s Quake 1.

The new updates include the implementation of crosshairs, rumble support for the ezflash 3 in 1, and the onscreen keyboard. Check out the actual developer notes on the additions for more detailed information:

added rumble support for ezflash 3in1. this will not be activated unless “-rumble 3in1” is added to the cquake.ini file. there are a few cvars that control the rumble.

ds_rpain,ds_rhealth,ds_rmuzzle. these values can be changed to increase or decrease the rumble effect. 0 is the maximum strength and I think 12 is the minimum strength. rumbleon and rumbleoff can be used to turn the rumble on and off. I only have an ezflash 3in1 so it only works for this card. I would imagine that very bad things could happen to your flash card if you do not have a ezflash 3in1 and enable the rumble. I plan to add support for more devices but I am having a hard time tracking down the code to enable these devices.

added onscreen keyboard. it can be enabled in the options menu. there are three mode full,mini and off. full shows the full keyboard (it currently gets clipped if the 3d is not on top) and mini just shows the 0 through 9 along the top.

If you’re at a loss in how to install the game, you can turn to the readme file included for important notes. For comments and suggestions, or if you have any questions, you can check out the developer page through Via link.

Download: cquake build 072708


Related articles:

Via Google Code

Add a Comment

Your email address will not be published. Required fields are marked *