Cyclowiz update: Upgrades and compatibility
It’s been a while since the last Cyclowiz update, but we’re pleased to hear about the latest information Team Cyclops has on the Cyclowiz modchip. According to their news, the latest drive revisions of the Wii are “100% compatible” with their modchip.
Here’s what they had to say about this little development:
First of all, we received two new Wii consoles for testing, one from Japan and one from Hong Kong. Both have the new drive revision that was spotted in Taiwan last week. Guess what, while the drive PCB is different, CycloWiz has been tested and is 100% compatible with the new boards! Not only is it working as usual, but it is possible to install it using quick-solder method, as the alignment of the points didn’t change. (emphasis theirs)
In addition to this, they also have a new upgrade ready for people to try out. There’s now an upgrade 3.0B that is compatible with D2B chipsets. According to Team Cyclops though, you won’t need to run it if you already have 3.0 on your modded Wii.
It’s been a while since the last Cyclowiz update, but we’re pleased to hear about the latest information Team Cyclops has on the Cyclowiz modchip. According to their news, the latest drive revisions of the Wii are “100% compatible” with their modchip.
Here’s what they had to say about this little development:
First of all, we received two new Wii consoles for testing, one from Japan and one from Hong Kong. Both have the new drive revision that was spotted in Taiwan last week. Guess what, while the drive PCB is different, CycloWiz has been tested and is 100% compatible with the new boards! Not only is it working as usual, but it is possible to install it using quick-solder method, as the alignment of the points didn’t change. (emphasis theirs)
In addition to this, they also have a new upgrade ready for people to try out. There’s now an upgrade 3.0B that is compatible with D2B chipsets. According to Team Cyclops though, you won’t need to run it if you already have 3.0 on your modded Wii.