Daedalus R9 released!

Daedalus now at R9!!! - Image 1 

StrmnNrmn has just released the most-anticipated 9th release of Daedalus. This writer literally ran to find his PSP and its charger when he heard about the release of this wonderful N64 emulator. The second you get into the game, it becomes apparent that this emulator has come a very long way since the initial release. For comparison, I went with Super Mario 64 and tested out the framerate.

The second Mario pops out of his beloved green tube, the game seems to be running at full speed (not quite there but very close). With sound enabled, it seemed to lag slightly; turning off the sound, though, makes it seem to run extremely fast. I cannot give any framerate counts as there were no visible FPS counter, but it is indeed at a playable speed…until you get into a level.

I immediately entered the infamous bomb stage and went running around and noticed a slight speed increase but not by much. The graphical glitches in the game all seem to have been rid of without any loss in speed.

StrmnNrmn has worked extremely hard on this release and I think we all owe him a huge “thanks” for continuing his development on the N64 emulator. Sony has already beaten us to a working PSX emulator, but hopefully we can get Mario on the PSP at full speed soon enough to show all our friends that Sony and Nintendo can once again work together! The general, noticeable changes in this release include:

  • Speed is faster
  • New UI
  • Audio
  • Various graphical fixes

Thanks to everyone who sent this in!

Note: Here at QJ.net we do not support piracy, those found linking to ROM files or how to obtain them will be banned. Please keep the comments civil.

Download: [Daedalus R9 for 1.00 Firmware]
Download: [Daedalus R9 for 1.50 Firmware]
Download: [Daedalus R9 Source]
Discuss: [Daedalus R9 Discussion Thread]

Via StrmnNrmn

Daedalus now at R9!!! - Image 1 

StrmnNrmn has just released the most-anticipated 9th release of Daedalus. This writer literally ran to find his PSP and its charger when he heard about the release of this wonderful N64 emulator. The second you get into the game, it becomes apparent that this emulator has come a very long way since the initial release. For comparison, I went with Super Mario 64 and tested out the framerate.

The second Mario pops out of his beloved green tube, the game seems to be running at full speed (not quite there but very close). With sound enabled, it seemed to lag slightly; turning off the sound, though, makes it seem to run extremely fast. I cannot give any framerate counts as there were no visible FPS counter, but it is indeed at a playable speed…until you get into a level.

I immediately entered the infamous bomb stage and went running around and noticed a slight speed increase but not by much. The graphical glitches in the game all seem to have been rid of without any loss in speed.

StrmnNrmn has worked extremely hard on this release and I think we all owe him a huge “thanks” for continuing his development on the N64 emulator. Sony has already beaten us to a working PSX emulator, but hopefully we can get Mario on the PSP at full speed soon enough to show all our friends that Sony and Nintendo can once again work together! The general, noticeable changes in this release include:

  • Speed is faster
  • New UI
  • Audio
  • Various graphical fixes

Thanks to everyone who sent this in!

Note: Here at QJ.net we do not support piracy, those found linking to ROM files or how to obtain them will be banned. Please keep the comments civil.

Download: [Daedalus R9 for 1.00 Firmware]
Download: [Daedalus R9 for 1.50 Firmware]
Download: [Daedalus R9 Source]
Discuss: [Daedalus R9 Discussion Thread]

Via StrmnNrmn

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