Dragon Quest Swords screenies and horrors of engrish
Pardon us as we attempt to yet again make sense of garbled Engirsh. Famitsu has released 12 screens that show the many gameplay aspects of Square Enix‘s Dragon Quest Swords. Okay, let’s start this with stuff you should be familiar with by now: Sword use, and shield blocking. Below are the screens:
Basically, during the course of combat, the blue sword meter on the bottom left fills up. When it does you get to release a special attack that’s all yellow, electric and shinny. As for shield mechanics, Jex H. probably has a better overview of that here.
Next, the presence of a “companion” – that’s the term the online translation engine spewed – in combat:
And we’ll end this with some screenshots of horrible (we assume) villain dialogue – because bad dialogue from villains characters make stuff cooler; remember Castlevania: Symphony of the Night?. Thank god the text’s in Japanese. Thank god it’s only a screenie. Yes, we jest. Blame the Engrish. Their point is that people speak in the game or so Google Translate says.
The game should be available this Spring.
Via Famitsu
Pardon us as we attempt to yet again make sense of garbled Engirsh. Famitsu has released 12 screens that show the many gameplay aspects of Square Enix‘s Dragon Quest Swords. Okay, let’s start this with stuff you should be familiar with by now: Sword use, and shield blocking. Below are the screens:
Basically, during the course of combat, the blue sword meter on the bottom left fills up. When it does you get to release a special attack that’s all yellow, electric and shinny. As for shield mechanics, Jex H. probably has a better overview of that here.
Next, the presence of a “companion” – that’s the term the online translation engine spewed – in combat:
And we’ll end this with some screenshots of horrible (we assume) villain dialogue – because bad dialogue from villains characters make stuff cooler; remember Castlevania: Symphony of the Night?. Thank god the text’s in Japanese. Thank god it’s only a screenie. Yes, we jest. Blame the Engrish. Their point is that people speak in the game or so Google Translate says.
The game should be available this Spring.
Via Famitsu