Duke Nukem 3D Port customized Eboot

Duke Nukem 3D Port Customized EBOOT - Image 1The Duke Nukem 3d Port PlayStation Portable project has been very active these past few days. Homebrew coder MrPeanut recently released build 97 for the game, and then immediately followed it up with a voice pitch bugfix.

This time, borgqueenx has informed us over at the QJ.NET PSP Development Forums that the group Golden Dragon has added a few aesthetic improvements to Duke Nukem 3D Port. According to them, the Eboot was customized to improve the game’s icon.

Download: Duke Nukem 3D Port Customized EBOOT
Visit: QJ PSP Development Forum

Duke Nukem 3D Port Customized EBOOT - Image 1

The Duke Nukem 3d Port PlayStation Portable project has been very active these past few days. Homebrew coder MrPeanut recently released build 97 for the game, and then immediately followed it up with a voice pitch bugfix.

This time, borgqueenx has informed us over at the QJ.NET PSP Development Forums that the group Golden Dragon has added a few aesthetic improvements to Duke Nukem 3D Port. According to them, the Eboot was customized to improve the game’s icon.

Aside from that, nothing else has changed and that’s why borgqueenx is still giving the credits of this game to MrPeanut. For interested gamers, take note that you will still be needing the shareware version or the retail copy of the DUKE3D.GRP data file for this to work.

Lastly, Duke Nukem 3D Port Customized EBOOT comes with its own Readme.txt file that should teach you how to use the homebrew with the data file.

Download: Duke Nukem 3D Port Customized Eboot
Visit: QJ PSP Development Forum

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