EVE Online Trinity 1.1: Boost Patch deployment done, says CCP Games
CCP Games is sending out word that the deployment of Trinity 1.1: Boost Patch for the MMORPG EVE Online is now done. Community Representative Saint has provided an explanation as to why the launch didn’t go as smoothly as planned. Find out about the while details after the jump!
CCP Games Community Representative Saint is sending out word that the deployment of Trinity 1.1: Boost Patch for EVE Online is now complete. As you might have noticed, the implementation of the said patch didn’t go as smoothly as planned.
It should be remembered that CCP Games had to postpone the patch for a couple of days to make some last minute changes. Saint provided the following explanation to the delay:
During the deployment of Trinity 1.1: Booster Patch we discovered that specific items in the database had been incorrectly updated due to an error while updating the database.
This meant that we had to go back and retrieve data from a backup that had been performed earlier in the process. Due to unforeseen delays, the process for restoring this data and doing the necessary integrity checks took longer than anticipated.
But like what was said, all of that is in the past now and Trinity 1.1 is now live. The community representative added that they would appreciate it if players could provide comments and feedback.
If you want to help out, you can refer to the source link below. It will lead you to CCP Games’ official page for EVE Online, where you can also find the link to the revised changelog for Trinity 1.1: Boost Patch.
Via EVE Online