EverQuest II Game Update 36 preview

EverQuest II Game Update 36 preview - Image 1EverQuest II Game Update 36 preview - Image 2

Sony Online Entertainment’s EverQuest II development team posted an article over at the game’s official site to give fans a preview of things to come for Game Update 36. Last month, Update 35 was released and a lot of features like new races, cities and zones have been activated.
 
Despite these new updates, SOE still maintains that Echoes of Faydwer is not coming to the PlayStation 3 so that pretty much leaves the whole of Norrath to the hands of PC gamers. Anyway, we listed the preview below and we will inform you as soon as Game Update 36 goes live.

And also, please take note that the link below should take you to the official EverQuest II site where you can discuss these soon-to-come changes with fellow EQ II players.

EverQuest II Game Update 36 Preview

  • The Final Chapters: The Swords of Destiny quest line will draw to a close with GU36, providing players a chance to complete their quest and discover the final details about the place of these infamous swords in history, and their role in Norrath’s future.
  • New Raid Zone: The Throne of New Tunaria (aka Felwithe Castle) will be available as an instance for high level raid groups to explore and defeat. There will be ample opportunities not just for a very challenging instance, but also exploration of the lore surrounding the Thexian Throne.
  • Dressing Room: GU36 will also bring a new window in which players can preview how many items appear in EverQuest II. You’ll be able to preview weapons, garments, armor, furniture, mounts, and more before buying them. This new window will allow you to preview these items from links, merchants, brokers, recipe books, during trades, while inspecting others, in the commission window, and more.

See the rest of the preview after the jump!

EverQuest II Game Update 36 preview - Image 1 EverQuest II Game Update 36 preview - Image 2 

Sony Online Entertainment’s EverQuest II development team posted an article over at the game’s official site to give fans a preview of things to come for Game Update 36. Last month, Update 35 was released and a lot of features like new races, cities and zones have been activated.
 
Despite these new updates, SOE still maintains that Echoes of Faydwer is not coming to the PlayStation 3 so that pretty much leaves the whole of Norrath to the hands of PC gamers. Anyway, we listed the preview below and we will inform you as soon as Game Update 36 goes live.

And also, please take note that the link below should take you to the official EverQuest II site where you can discuss these soon-to-come changes with fellow EQ II players.

EverQuest II Game Update 36 Preview

  • The Final Chapters: The Swords of Destiny quest line will draw to a close with GU36, providing players a chance to complete their quest and discover the final details about the place of these infamous swords in history, and their role in Norrath’s future.
  • New Raid Zone: The Throne of New Tunaria (aka Felwithe Castle) will be available as an instance for high level raid groups to explore and defeat. There will be ample opportunities not just for a very challenging instance, but also exploration of the lore surrounding the Thexian Throne.
  • Dressing Room: GU36 will also bring a new window in which players can preview how many items appear in EverQuest II. You’ll be able to preview weapons, garments, armor, furniture, mounts, and more before buying them. This new window will allow you to preview these items from links, merchants, brokers, recipe books, during trades, while inspecting others, in the commission window, and more.
  • Tradeskill Profession Reset Option: If you are an Artisan of level 10 or greater, you’ll be able to reset your tradeskill profession and choose another to start from level 9. To do so, visit a Tradeskill Career Counselor in any of the major cities and request the ability to start over.
  • PvP Gameplay: PvP Players will also note a number of changes designed to improve PvP combat by making it much more equitable in level ranges where victory or loss was determined solely either by a character’s class or how many Achievements they had managed to store up.
  • Neriak and Kelethin Status Housing Options: For those who prefer to pay for their housing in more Status than coin, there are new housing options available in Neriak and Kelethin for many existing housing models.
  • Kingdom of Sky Achievement Tree Review: The Achievement Trees introduced with the Kingdom of Sky expansion have been revisited to increase the number of options available to each character, and to improve their desirability. Weapon specific requirements for the class trees have been dropped with the exception of trees that require shields and ranged weapons. Pet Achievements have been revisited to take advantage of new functionality introduced to the game with the Echoes of Faydwer expansion. Finally, branches that were less than desirable have been revisited to improve their viability and provide more options to everyone.
  • No More Destroying Copper: Coins now have no weight and auto-magically make correct change as you loot more. This means you are free to carry as many coins on your character as you wish, with no ramifications in terms of weight. Your inventories will now also auto-sort coins to make your bookkeeping a bit easier. If you acquire 100 copper, your inventory will show that you have gained a silver coin. 100 silver will result in a gain of a gold coin. 100 gold will carry over into a single platinum.

Via Official EverQuest II site

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