EverQuest II: Rise of Kunark dev diary: of tradeskills

EverQuest 2: Rise of Kunark - Image 1Judging from the latest developer’s diary entry from Emily Taylor, Game Designer for EverQuest II, the new expansion, Rise of Kunark, is really shaping up and only some kinks and bugs are in the way of the expansion’s release.

From Taylor’s entry we can get to see some new developments in Tradeskills in the expansion (that’s the part she’s in charge of) as well as developments in other areas of the game. Read the full article for more details.

EverQuest II: Rise of Kunark - Image 1Judging from the latest developer’s diary entry from Emily Taylor, Game Designer for EverQuest II, the new expansion, Rise of Kunark, is really shaping up and only some kinks and bugs are in the way of the expansion’s release.

From Taylor’s entry, we can get to see some new developments in Tradeskills in the expansion (that’s the part she’s in charge of) as well as developments in other areas of the game.

First of all, a new coin reward will be added to the writs. Called “coinpurses,” they’re meant to “cover the fuel costs plus just a little bit extra.” For now Taylor’s finish setting up the fuel costs to know how much the coinpurses would actually contain. Aside from that she’s also changing the dialog options of NPCs who offer the higher level writs.

One major bug (that is hopefully being addressed) is that you can zone into Chardok but as of yet you can’t zone out. So if you’re there, watch out. To read her entry, follow the link below.

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