Final Fantasy XI Update

A Final Fantasy XI version update was done by the folks at PlayOnline on Thursday April 27th, along with a client software update. The update fixed the following issues:

– An issue wherein the wide scan would not function properly with Blue Mage , Corsair or Puppetmaster set as support job.
– An issue with incorrect automaton status display.
– Some Shadow (fomor) type monsters which have lost their target would not disappear when they are out of their radius of activity.
– During Besieged, level and speed of beastman army marching towards Al Zahbi have been modified.

These changes will take effect the next time gamers log in to Final Fantasy XI. Game on children of Vana’diel!

A Final Fantasy XI version update was done by the folks at PlayOnline on Thursday April 27th, along with a client software update. The update fixed the following issues:

– An issue wherein the wide scan would not function properly with Blue Mage , Corsair or Puppetmaster set as support job.
– An issue with incorrect automaton status display.
– Some Shadow (fomor) type monsters which have lost their target would not disappear when they are out of their radius of activity.
– During Besieged, level and speed of beastman army marching towards Al Zahbi have been modified.

These changes will take effect the next time gamers log in to Final Fantasy XI. Game on children of Vana’diel!

Add a Comment

Your email address will not be published. Required fields are marked *