
I'd like to point out though, this is only for homebrew created using the C language. If you use Lua to make your homebrew, this isn't for you guys.
For those who don't know, most of the fonts which you use are in TrueType format. So it allows you to use almost any font which you like, for example, the Spiderman Font in your own homebrew program. Sounds great doesn't it ? Another great thing is that you can save a lot of your time by simply using this library instead of writing your own code. The time saved can be used to make even better homebrew.
There are a few minor limitations which will be fixed in the next release :
- Generating a lot of text takes time since there is no Font Caching. Which means that any alphabet you use will have to be rendered at runtime. If there was a cache, it would simply store earlier rendered fonts in the cache, so that they could be re-used. Not to worry though, future versions will include some form of caching.
- This version supports only 1 font at a time. Which means you cant have multiple fonts for different text. Again, this will be included in one of the upcoming versions.
Another great contribution to the homebrew scene by one of my favorite developers. Keep it up Samstag !
Download Link : [FLIB TrueType Font Library]
View : [Forum Release Thread]

I'd like to point out though, this is only for homebrew created using the C language. If you use Lua to make your homebrew, this isn't for you guys.
For those who don't know, most of the fonts which you use are in TrueType format. So it allows you to use almost any font which you like, for example, the Spiderman Font in your own homebrew program. Sounds great doesn't it ? Another great thing is that you can save a lot of your time by simply using this library instead of writing your own code. The time saved can be used to make even better homebrew.
There are a few minor limitations which will be fixed in the next release :
- Generating a lot of text takes time since there is no Font Caching. Which means that any alphabet you use will have to be rendered at runtime. If there was a cache, it would simply store earlier rendered fonts in the cache, so that they could be re-used. Not to worry though, future versions will include some form of caching.
- This version supports only 1 font at a time. Which means you cant have multiple fonts for different text. Again, this will be included in one of the upcoming versions.
Another great contribution to the homebrew scene by one of my favorite developers. Keep it up Samstag !
Download Link : [FLIB TrueType Font Library]
View : [Forum Release Thread]
