Flower: a feel-good, healing experience

Flower - A Chat with Creative Director Jenova Chen - Image 1Do not fear his name, he will not cast Meteor on you. Jenova Chen, Creative Director of Flower, recently sat down with the PlayStation Blog for an interview. He actually seems like a pretty nice guy – and of course he would be. He made Flower for crying out loud.

Watch the sit down interview with him after the link, where he talks about what Flower‘s all about.

Do not fear his name, he will not cast Meteor on you. Jenova Chen, Creative Director of Flower, recently sat down with the PlayStation Blog for an interview. He actually seems like a pretty nice guy – and of course he would be. He made Flower for crying out loud. (Hmm… a flower from Jenova… sounds like a plot for an FFVII spinoff… nah.)

In the interview he talks about what Flower’s emotional aspects, it’s beauty and it’s all-around feel-good nature. He also relates how he was surprised that the game was actually given the green light.

This is one game I’m really looking forward to. I’d say it’s undervalued at 10 bucks, but I’m cheap, so I won’t. The game will be released on PSN this February 12.


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Via PlayStation Blog

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