Folklore gameplay vids, and an extra Japanese cutscene
Below are three trailers that should give a better idea of how Game Republic‘s Folklore for the PlayStation 3 should run. The first two videos show how gameplay works and how the various monsters can be attacked and “grabbed” and then subsequently “drained” (SIXAXIS shaking included) by your character. The two trailers show a wide variety of the monsters you could run into, and it gives a good preview of one environment in the game.
The third video is a Japanese language in-game cutscene. It gives a good preview of the game’s eerie art-style and it’s weird integration of moving CG and text bubbles. It’s like watching an animated comic book of sorts.
Anyhow, enough talk. The embeds are below, watch them at you’re leisure. Enjoy!
Get the rest of the videos after the jump.
Below are three trailers that should give a better idea of how Game Republic‘s Folklore for the PlayStation 3 should run. The first two videos show how gameplay works and how the various monsters can be attacked and “grabbed” and then subsequently “drained” (SIXAXIS shaking included) by your character. The two trailers show a wide variety of the monsters you could run into, and it gives a good preview of one environment in the game.
The third video is a Japanese language in-game cutscene. It gives a good preview of the game’s eerie art-style and it’s weird integration of moving CG and text bubbles. It’s like watching an animated comic book of sorts.
Anyhow, enough talk. The embeds are below, watch them at you’re leisure. Enjoy!