From Dark AleX with love: PSP CFW 5.00 M33 released *Update*

Dark AleX - Image 1Well, there we have it: Dark AleX‘s PSP custom firmware 5.00 M33!

Bajillion thanks to J_Gat, Alexey86i, Kari, redmoon9, Dragar, pspx256, Blade_punk, Fadil, and Nathanias for all those tips!

Download: PSP CFW 5.00 M33
Visit: QJ.NET PSP development forum

Homebrew - TA-088v3 Identifier - Image 1

Woot! Dark AleX sure caught us off guard! I haven’t even fully started up my computer yet and boom: a flooded inbox of tips! Well, here we have it: Dark AleX’s PSP custom firmware 5.00 M33. Here’s what’s new:

  • 4.01 to 5.00
  • Bug fix: when changing speed in xmb, and the psp turned the brightness to 0 automatically the speed was reseted to 222 again.

More notes from Dark AleX are included in the readme.

Bajillion thanks to J_Gat, Alexey86i, Kari, redmoon9, Dragar, pspx256, Blade_punk, Fadil, Nathanias for the tip! (Yeah, we’re kinda late, huh? <— understatement?)

Download: PSP CFW 5.00 M33 – 3
Visit: QJ.NET PSP development forum


*Update* Dark AleX did a quick hi-hello in their forums, responding to some reported problems with loading PSX games on CFW 5.00. Here’s his note:

Some people have noticed an error 0xFFFFFFFF appearing launching their psx games.

The reason of this is due to some converters like psx2psp using 32 bits depth when converting the png icon, and new pops only support 24 bits format.

In future versions M33 will check if the depth is invalid, and in that case replace the icon by the dracula one, anyways this is not critical, and an update won’t be released only for this.

If you want to make those psx games work in this version, reconvert them using popstation command line tool and using a 80×80 24 bits png icon. Alternativelly if you want to continue using psx2psp and you don0t mind about savedata icon being dracula one, go to options in psx2psp, and in icon0 select “Old default”.

He has also since then released a bugfix for this PSX problem. For now, he won’t release a new CFW version just for this update, but for those who want a quick fix, here it is.

This is a bug in M33 code that is caused sometimes with certain icons. I’m not gonna bother do an update only for this but I’ll post the file that fixes this for anyone wanting to fix it manually replacing the file.

This also fixes document.dat not working.

Download: CFW 5.00 M33 PSX bugfix


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