Frontier Elite II on PSP: Frontier 1337 v0.2a
We don’t know if you still remember, but homebrew coder Atien ported the Commodore Amiga video game title Frontier Elite II to the PlayStation Portable (PSP). The homebrew game became known as Frontier 1337, and just like we said, it has almost been a year since the last update.
Frontier Elite II is actually a sequel to 1980s classic Frontier. In its core, the franchise is basically a space trading game with combat and role-playing scenarios. To put it in today’s terms, it belongs to the sandbox genre of video games. You can be a trader, a bounty hunter, or even a member of the navy. The game only ends when you want it to.
In case you want to know, Atien used Tom Morton’s source code of his GLFrontier PC port in creating Frontier 1337. Anyway, judging from the changelog below, we could say that the game has really come a long way after its hiatus. Take a look:
- The game is now running at 333MHz.
- The music has been enabled.
- All WAV sounds and OGG music have been re-sampled to 44100Hz and are now working perfectly.
- All sub-folders (but savs) have been moved to data folder.
- The Fkeys highlighter has been turned from red to black for not interfering with the intro and outro of the game.
Take note that the download below contains the game itself plus the music and SFX packs. It also has an extensive Readme file for installation instruction on FW 1.5 and custom firmwares OE.
Download: Frontier 1337 v0.2a
Via Atien
We don’t know if you still remember, but homebrew coder Atien ported the Commodore Amiga video game title Frontier Elite II to the PlayStation Portable (PSP). The homebrew game became known as Frontier 1337, and just like we said, it has almost been a year since the last update.
Frontier Elite II is actually a sequel to 1980s classic Frontier. In its core, the franchise is basically a space trading game with combat and role-playing scenarios. To put it in today’s terms, it belongs to the sandbox genre of video games. You can be a trader, a bounty hunter, or even a member of the navy. The game only ends when you want it to.
In case you want to know, Atien used Tom Morton’s source code of his GLFrontier PC port in creating Frontier 1337. Anyway, judging from the changelog below, we could say that the game has really come a long way after its hiatus. Take a look:
- The game is now running at 333MHz.
- The music has been enabled.
- All WAV sounds and OGG music have been re-sampled to 44100Hz and are now working perfectly.
- All sub-folders (but savs) have been moved to data folder.
- The Fkeys highlighter has been turned from red to black for not interfering with the intro and outro of the game.
Take note that the download below contains the game itself plus the music and SFX packs. It also has an extensive Readme file for installation instruction on FW 1.5 and custom firmwares OE.
Download: Frontier 1337 v0.2a
Via Atien