Global Conflicts: Palestine puts conflict to perspective

In a news story with Serious Games’ Simon Egenfeldt-Nielsen, Next Gen discovered that Global Conflicts: Palestine had a potential for putting international politics, issues and conflict into a better perspective. The game, which features the player as a journalist enveloped by the Israeli-Palestinian conflict around him, gives players a unique and in-depth look at the history, the real-time issues and even the controversy over, between and beneath this age-old war.

Global Conflict: Palestine puts world conflicts to perspective - Image 1 

According to Serious Games’ CEO, playing as journalists, players must cover the conflict that unfolds around them. Whether they do this for the Israelites, the Palestinians or neutrally is entirely up to them. What’s important to note, however, is that every story will have a corresponding effect further into the game, as favoring one side over the other does affect your trust levels with both sides.

Of course, with high levels of trust, players are entrusted with more confidential and more valuable bits of information for their stories, so going neutral is considered the most difficult part of the game. But with their own investigative options, the ability to choose about what to say and what to quote, and connections from both sides of the conflict, players should be able to make their own decision based on their own preference.

The game has already been tested among Danish schools and has been found to be critically-acclaimed and popular among students. The game is slated for an early 2007 release, but we have no confirmation of its official shipping date to the U.S. We have received word, however, that some countries already have a copy of the game.

It’s not clear if it is coming to the next-gen console platforms, but it is out for the PC. The game uses the Mac OS X Unity graphics engine, which can be used in the Wii.

Via Next Generation

In a news story with Serious Games’ Simon Egenfeldt-Nielsen, Next Gen discovered that Global Conflicts: Palestine had a potential for putting international politics, issues and conflict into a better perspective. The game, which features the player as a journalist enveloped by the Israeli-Palestinian conflict around him, gives players a unique and in-depth look at the history, the real-time issues and even the controversy over, between and beneath this age-old war.

Global Conflict: Palestine puts world conflicts to perspective - Image 1 

According to Serious Games’ CEO, playing as journalists, players must cover the conflict that unfolds around them. Whether they do this for the Israelites, the Palestinians or neutrally is entirely up to them. What’s important to note, however, is that every story will have a corresponding effect further into the game, as favoring one side over the other does affect your trust levels with both sides.

Of course, with high levels of trust, players are entrusted with more confidential and more valuable bits of information for their stories, so going neutral is considered the most difficult part of the game. But with their own investigative options, the ability to choose about what to say and what to quote, and connections from both sides of the conflict, players should be able to make their own decision based on their own preference.

The game has already been tested among Danish schools and has been found to be critically-acclaimed and popular among students. The game is slated for an early 2007 release, but we have no confirmation of its official shipping date to the U.S. We have received word, however, that some countries already have a copy of the game.

It’s not clear if it is coming to the next-gen console platforms, but it is out for the PC. The game uses the Mac OS X Unity graphics engine, which can be used in the Wii.

Via Next Generation

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