Gran Turismo HD: from car parts to polygons
The Art Morrison Enterprises (AME) 1960 Chevrolet Corvette. This sleek, shiny and classic vette was forever “immortalized” into Gran Turismo history when Art Morrison completed a 3,400-hour conversion of the all-American car into digital perfection.
This car is the same model that received the Best in Show Award at Sony‘s 4th annual Grand Turismo Awards ceremony, last year. But before the ceremony and the digital conversion process, this car was nothing but an empty bucket.
AME changed all that when they began restoration in the first 1000 hours of the whole process. The restoration was acceptably completed before SEMA and the Gran Turismo Awards, beating five other cars in the show.
Joining past winners including an HPA Volkswagen R32, a 1962 Buick Special and a 2004 Honda S2000, the corvette will become “the hottest car for [Sony’s] Gran Turismo property on a PlayStation platform.”
The conversion process consisted of a thin read beam of light shooting across the corvette’s surfaces. Then digital information was relayed through cable to reproduce the data into a tangible wireframe model on the computer screen. Every part of it became increasingly detailed with every pass of the scan: oil pans, wire treads, and even the fasteners for the horns… everything.
Gran Turismo HD will be sporting the car in all it’s detailed 3D glory. Woot! Watching this car drift around the track in slow-mo is going to be a treat! Now only if you can super-impose yourself into the screen as the driver. Wind in your face, gorgeous gal in the passenger seat, long, wide open roads…
(Ahem) Back to reality now. If you haven’t downloaded Gran Turismo HD concept yet, you should! It’s the only way you’ll be able to see just how much detail is put into the digitizing of cars to the virtual world. On second thought, it’s probably the only way you’ll get the game.
The Art Morrison Enterprises (AME) 1960 Chevrolet Corvette. This sleek, shiny and classic vette was forever “immortalized” into Gran Turismo history when Art Morrison completed a 3,400-hour conversion of the all-American car into digital perfection.
This car is the same model that received the Best in Show Award at Sony‘s 4th annual Grand Turismo Awards ceremony, last year. But before the ceremony and the digital conversion process, this car was nothing but an empty bucket.
AME changed all that when they began restoration in the first 1000 hours of the whole process. The restoration was acceptably completed before SEMA and the Gran Turismo Awards, beating five other cars in the show.
Joining past winners including an HPA Volkswagen R32, a 1962 Buick Special and a 2004 Honda S2000, the corvette will become “the hottest car for [Sony’s] Gran Turismo property on a PlayStation platform.”
The conversion process consisted of a thin read beam of light shooting across the corvette’s surfaces. Then digital information was relayed through cable to reproduce the data into a tangible wireframe model on the computer screen. Every part of it became increasingly detailed with every pass of the scan: oil pans, wire treads, and even the fasteners for the horns… everything.
Gran Turismo HD will be sporting the car in all it’s detailed 3D glory. Woot! Watching this car drift around the track in slow-mo is going to be a treat! Now only if you can super-impose yourself into the screen as the driver. Wind in your face, gorgeous gal in the passenger seat, long, wide open roads…
(Ahem) Back to reality now. If you haven’t downloaded Gran Turismo HD concept yet, you should! It’s the only way you’ll be able to see just how much detail is put into the digitizing of cars to the virtual world. On second thought, it’s probably the only way you’ll get the game.