GRAW 2 dev diary #1: “look and feel”
While 360 users wait for the Ghost Recon Advanced Warfighter 2 (Xbox360, PS3, PC) demo that is said to hit Marketplace “real soon,” let’s try and shift perspectives for a while with this dev diary vid which takes us behind and beyond the screens, trailers, and videos we’ve been seeing.
Listen in on Whitney Robinson as she takes us inside the Ubisoft Paris headquarters and introduces us to GRAW 2‘s Artistic Director and Lead Engineer to talk about the game’s look and feel, as well as the technology that went into developing the graphics for the game. The dev diary vid also includes game footage so we though you might wanna load up on that too. So anyway, we won’t delay this any longer, just watch the vid and see all the action yourself. Enjoy!
While 360 users wait for the Ghost Recon Advanced Warfighter 2 (Xbox360, PS3, PC) demo that is said to hit Marketplace “real soon,” let’s try and shift perspectives for a while with this dev diary vid which takes us behind and beyond the screens, trailers, and videos we’ve been seeing.
Listen in on Whitney Robinson as she takes us inside the Ubisoft Paris headquarters and introduces us to GRAW 2‘s Artistic Director and Lead Engineer to talk about the game’s look and feel, as well as the technology that went into developing the graphics for the game. The dev diary vid also includes game footage so we though you might wanna load up on that too. So anyway, we won’t delay this any longer, just watch the vid and see all the action yourself. Enjoy!