Hall Map For Tokyo Game Show 2006

TGS 2006With all the excitement that has been brewing up as the Tokyo Game Show draws ever nearer, the organizers have decided to release a map which shows the general floor layout of the event. Fans who will be lucky enough to go there will know exactly where to look for that Square Enix booth (and hopefully find that Aeris cosplayer).

As the map shows, there will be eight entrances to the event area. Restrooms, the food court, the information counter as well as the medical emergency corner (for those who are bound to swoon over the new games) as well as the lost and found corner are indicated. Also, as the map shows, the main hall will be dominated by Sony, Square Enix, Capcom, Namco Bandai, Konami, KDDI Corporation, Sega and mobile service provider NTT DoCoMo.

Another thing to note is that sections have been set aside for game schools such as the Digital Entertainment Academy Corporation, the International Art and Design College, Yokohama Digital Arts and The Institute of Yoyogi Animation, so people who are thinking of studying in order to get into the game industry would probably find it a good idea to drop by that area. A section for development tools and middleware has also been allocated, where workshop space has even been provided.

A separate area has also been designated for shopping, and there will also be an area for children, as well as a video games museum.

For the lucky ones who will be flying to Japan by the end of the week, go forth and take these maps with you. Don’t forget to bring your digicam and several extra memory cards.

View the Hall Map and additional Section Maps after the jump!

TGS 2006With all the excitement that has been brewing up as the Tokyo Game Show draws nearer, the organizers have decided to release a map which shows the general floor layout of the event. Fans who will be lucky enough to go there will know exactly where to look for that Square Enix booth (and hopefully find that Aeris cosplayer).

As the map shows, there will be eight entrances to the event area. Restrooms, the food court, the information counter, the medical emergency corner (for those who are bound to swoon over the new games) and the lost and found corner are indicated. Also, the main hall will be dominated by Sony, Square Enix, Capcom, Namco Bandai, Konami, KDDI Corporation, Sega and mobile service provider NTT DoCoMo.

Another thing to note is that sections have been set aside for game schools such as the Digital Entertainment Academy Corporation, the International Art and Design College, Yokohama Digital Arts and The Institute of Yoyogi Animation. People who are thinking of studying in order to get into the game industry would probably find it a good idea to drop by that area. A section for development tools and middleware has also been allocated, where workshop space has even been provided.

A separate area has also been designated for shopping, and there will also be an area for children, as well as a video games museum.

For those who can’t go to Tokyo just yet, we can imagine just how fun that may be. And for the lucky ones who will be flying to Japan by the end of the week, then go forth and take these maps with our blessings. All we ask is that you remember to bring your digicam and several extra memory cards.

Tokyo Game Show 2006 Hall Map
Game Schools Section

Overseas Pavilion

Mobile section

Development Tools section

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