Interview on Blitz: The Wiigue
As soon as the game was announced, IGN got to the developers of Blitz: The League and sat down for an interview. The developers say they’ve fondly codenamed the game, Blitz: The Wiigue. Kraig Kujawa, Designer at Midway, reveals they have a lot of plans for the WiiMote that we won’t find anywhere else.
IGN: We know it’s Pre-E3 time, and everyone’s a bit hush hush. Can you tell us anything about how you’ll be using the Wii-Mote? Will we see realistic passing? Intuitive audible calling? Full-control fist fights?
Kujawa: We can’t confirm anything at this point, but suffice to say that there are a lot of football-oriented things that only Blitz can do (and get away with!) with a Wii remote, and we intend on trying them all. Use your imagination.
Kujawa says that they’re developing the game already, but the Wii version will not be playable at E3 this year. Details will surface this summer. Click “Read” for the full interview.
As soon as the game was announced, IGN got to the developers of Blitz: The League and sat down for an interview. The developers say they’ve fondly codenamed the game, Blitz: The Wiigue. Kraig Kujawa, Designer at Midway, reveals they have a lot of plans for the WiiMote that we won’t find anywhere else.
IGN: We know it’s Pre-E3 time, and everyone’s a bit hush hush. Can you tell us anything about how you’ll be using the Wii-Mote? Will we see realistic passing? Intuitive audible calling? Full-control fist fights?
Kujawa: We can’t confirm anything at this point, but suffice to say that there are a lot of football-oriented things that only Blitz can do (and get away with!) with a Wii remote, and we intend on trying them all. Use your imagination.
Kujawa says that they’re developing the game already, but the Wii version will not be playable at E3 this year. Details will surface this summer. Click “Read” for the full interview.