Kuju Entertainment goes Unreal (Engine 3) for WWI shooter

Unreal Engine 3 - schema at the slag plant - Image 1 

The same Engine that drives Marcus to the wall and Squeenix to the limit (break) will drive Kuju Entertainment as well. The guys behind a variety of games including the kiddie-strat shooter Battalion Wars 2 for the Wii have licensed Epic GamesUnreal Engine 3 to power their to-be-published-by-Ghostlight shooter, according to MCV and Develop Mag.

And by its name, To End All Wars, you history buffs should know that it will be set in World War I.

It’s set for release next year, but Develop Mag did not indicate on which platforms the game will be released, so this is going up on the UE3-capable platforms we’ve got: PS3, Xbox 360, and PC.

Unreal Engine 3 - schema at the slag plant - Image 1 

The same Engine that drives Marcus to the wall and Squeenix to the limit (break) will drive Kuju Entertainment as well. The guys behind a variety of games including the kiddie-strat shooter Battalion Wars 2 for the Wii have licensed Epic GamesUnreal Engine 3 to power their to-be-published-by-Ghostlight shooter, according to MCV and Develop Mag.

And by its name, To End All Wars, you history buffs should know that it will be set in World War I.

It’s set for release next year, but Develop Mag did not indicate on which platforms the game will be released, so this is going up on the UE3-capable platforms we’ve got: PS3, Xbox 360, and PC.

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