Left Field Productions talks about Dave Mirra BMX Challenge
Dave Mirra BMX Challenge will finally be launched in UK sometime this May. We know gaming site IGN already dubbed this title as the worst ever, but still, we believe that those who haven’t played it yet should give it a fair chance.
To those of you who are not aware, BMX Challenge was developed by Crave Entertainment in partnership with Left Field Productions. One of the developers in Left Field, John Brandwood, was recently interviewed and he talked freely about the video game. He reiterated that the PlayStation Portable’s (PSP) hardware allowed them to improve the PlayStation 2 (PS2) original.
We’re taking advantage of the PSP’s incredible power to bring a full PS2-style experience to the handheld market. The biggest thing we did was include an auto-land feature. This allows the player to rotate the bike freely in the air with minimal risk of crashing because the bike rotation didn’t complete on landing.
Aside from that, Brandwood mentioned that the game’s ad-hoc multiplayer modes are quite addicting. When asked about the new features present in the PSP version, Brandwood remarked that the trick-based racing to the BMX arena is actually something new. Here, the usual racing game is modified as players are allowed to get off the regular pathway and do tricks to improve their position in the race. Then he added,
This was the first time we’ve made levels that include two separate circuits. Players do a couple of laps around one circuit, and then the course splits into the second circuit. This makes our levels huge! As with all new features, this presented some challenges. I’m happy to report that all the challenges we encountered while doing the two circuits were overcome.
All in all, Dave Mirra BMX Challenge features nine environments in which players are allowed to either race in or ride freestyle. There are a total of 17 levels and aside from the multiplayer mode, there are Exhibition, Novice, and Pro Circuit as well.
When asked if they considered releasing it on DS platform, Brandwood just quipped,
I’m afraid that we never seriously considered the DS as a target for this project. While we’re huge Nintendo fans here at Left Field Productions, the DS just isn’t a suitable platform for the kind of game that we wanted to make.
Dave Mirra BMX Challenge will finally be launched in UK sometime this May. We know gaming site IGN already dubbed this title as the worst ever, but still, we believe that those who haven’t played it yet should give it a fair chance.
To those of you who are not aware, BMX Challenge was developed by Crave Entertainment in partnership with Left Field Productions. One of the developers in Left Field, John Brandwood, was recently interviewed and he talked freely about the video game. He reiterated that the PlayStation Portable’s (PSP) hardware allowed them to improve the PlayStation 2 (PS2) original.
We’re taking advantage of the PSP’s incredible power to bring a full PS2-style experience to the handheld market. The biggest thing we did was include an auto-land feature. This allows the player to rotate the bike freely in the air with minimal risk of crashing because the bike rotation didn’t complete on landing.
Aside from that, Brandwood mentioned that the game’s ad-hoc multiplayer modes are quite addicting. When asked about the new features present in the PSP version, Brandwood remarked that the trick-based racing to the BMX arena is actually something new. Here, the usual racing game is modified as players are allowed to get off the regular pathway and do tricks to improve their position in the race. Then he added,
This was the first time we’ve made levels that include two separate circuits. Players do a couple of laps around one circuit, and then the course splits into the second circuit. This makes our levels huge! As with all new features, this presented some challenges. I’m happy to report that all the challenges we encountered while doing the two circuits were overcome.
All in all, Dave Mirra BMX Challenge features nine environments in which players are allowed to either race in or ride freestyle. There are a total of 17 levels and aside from the multiplayer mode, there are Exhibition, Novice, and Pro Circuit as well.
When asked if they considered releasing it on DS platform, Brandwood just quipped,
I’m afraid that we never seriously considered the DS as a target for this project. While we’re huge Nintendo fans here at Left Field Productions, the DS just isn’t a suitable platform for the kind of game that we wanted to make.