Lionhead Studios Achieves Fable 2 Milestone
Sam Vantilburgh of Lionhead Studios today announced a milestone achievement for the production of Fable 2. What does this mean? When a development company is creating a game, they must periodically ship a build of their game out to their publisher, who then reviews the game’s current progress to make sure that the project is on schedule.
Sam wasn’t allowed to divulge any detailed information (in fear of his publisher “shooting” him “in the face”), but he did talk about the team’s focus, “The story and the flow through it are obviously high on the agenda – the design team has been spending days and days in meeting rooms discussing every little aspect of the story“. Sam adds, “Our testing guys inform the team each morning about the state of the latest version; this includes the good & bad about Fable 2 and is often referred to as the smoke test. This is a quite simple Yes/No checklist that checks the major functionality and features in the game and it’s of great value to us (the team) as the emails tell us whether it is worth grabbing the build or not (so we can play it)!“
In regards to previous hints that Fable 2 would take on a “more mature theme”, Sam says “... You get a story that is not only longer than the story from the original game but also one that’s a little bit more mature!” Hmm…? Is that so? He then added, “No, we’re not going down the route of GTA (violence-grandeur) but with the current plan some people might be shocked by what we have in stock for Fable 2 players“.
“Story-wise this is a slightly different approach but you’ll like it, it has some rather cool twists to it“. What shocking twists does Fable 2 have in store for us? Here’s what Sam had to say; “I’m not talking about someone who rescues you at first and then betrays you, we’ve seen that a zillion times before, including in the original game“.
And as for the overall progress of Fable 2? Sam says “…well over 70 people already working on Fable 2… the team made their deadline and the Microsoft Game Studios team was more than happy to see the progress that had been made. Everyone in the team has been pulling together splendidly and things have gone well. Well, okay. Okay, alright. Alright, they’ve not gone too badly“.
One can now assume that Fable 2 is coming along nicely, so calm down and stop clawing at your computer screen!
Sam Vantilburgh of Lionhead Studios today announced a milestone achievement for the production of Fable 2. What does this mean? When a development company is creating a game, they must periodically ship a build of their game out to their publisher, who then reviews the game’s current progress to make sure that the project is on schedule.
Sam wasn’t allowed to divulge any detailed information (in fear of his publisher “shooting” him “in the face”), but he did talk about the team’s focus, “The story and the flow through it are obviously high on the agenda – the design team has been spending days and days in meeting rooms discussing every little aspect of the story“. Sam adds, “Our testing guys inform the team each morning about the state of the latest version; this includes the good & bad about Fable 2 and is often referred to as the smoke test. This is a quite simple Yes/No checklist that checks the major functionality and features in the game and it’s of great value to us (the team) as the emails tell us whether it is worth grabbing the build or not (so we can play it)!“
In regards to previous hints that Fable 2 would take on a “more mature theme”, Sam says “... You get a story that is not only longer than the story from the original game but also one that’s a little bit more mature!” Hmm…? Is that so? He then added, “No, we’re not going down the route of GTA (violence-grandeur) but with the current plan some people might be shocked by what we have in stock for Fable 2 players“.
“Story-wise this is a slightly different approach but you’ll like it, it has some rather cool twists to it“. What shocking twists does Fable 2 have in store for us? Here’s what Sam had to say; “I’m not talking about someone who rescues you at first and then betrays you, we’ve seen that a zillion times before, including in the original game“.
And as for the overall progress of Fable 2? Sam says “…well over 70 people already working on Fable 2… the team made their deadline and the Microsoft Game Studios team was more than happy to see the progress that had been made. Everyone in the team has been pulling together splendidly and things have gone well. Well, okay. Okay, alright. Alright, they’ve not gone too badly“.
One can now assume that Fable 2 is coming along nicely, so calm down and stop clawing at your computer screen!