Lost Planet producer says players love (blasting) insects
And that’s why some of the fauna of Lost Planet: Extreme Condition bear a slight, passing resemblance to the creepy crawlies in your garden (or under your bed), explains Capcom producer Jun Takeuchi to Siliconera.
We originally had the idea of varied forms of life on E.D.N. III. Insects, mammals, fish, birds – we designed them all – but we realized that players responded most favorably to the insects.
That’s not the only thing Takeuchi reveals. Multiplayer (whose demo people seem to be enjoying right now) is divided between deathmatch and team play modes. In team play, the 16-max players are divvied up into teams of four each. There’s also a special me-against-the-world mode called Fugitive where everyone’s hunting one (and only one) player (I think it’s time to hide now…).
The single-player has the single player playing Wayne, the amnesiac hero who must avenge his father’s death and unravel the mystery that is E.D.N. III. And Wayne is played by… well, actually based on the likeness of South Korean actor Lee Byung-Hun. Decisions, decisions in making a game, says Jun T.:
We wanted Lost Planet to be a title that appealed worldwide as opposed to just the USA or Japan. That is why we wanted a character that appealed to all peoples, from Asia to Europe. This is why we turned to Asia and one of its most talented stars, Lee Byung-Hun, for this mass market appeal. I think that even American fans that might not be as familiar with Lee Byung-Hun will be able to recognize his acting abilities and appeal in Lost Planet.
When asked about the potential for a sequel, Takeuchi did not confirm any plans (or desire) for a sequel, but he didn’t discount the idea either.
Well, Lost Planet hasnÂ’t even been released yet, so I want to focus on clearing the first hurdle; however, fan reaction in Japan the US has been positive so far, and if the reaction to the final version matches this early enthusiasm, there is certainly a chance we could continue the series.”
And that’s why some of the fauna of Lost Planet: Extreme Condition bear a slight, passing resemblance to the creepy crawlies in your garden (or under your bed), explains Capcom producer Jun Takeuchi to Siliconera.
We originally had the idea of varied forms of life on E.D.N. III. Insects, mammals, fish, birds – we designed them all – but we realized that players responded most favorably to the insects.
That’s not the only thing Takeuchi reveals. Multiplayer (whose demo people seem to be enjoying right now) is divided between deathmatch and team play modes. In team play, the 16-max players are divvied up into teams of four each. There’s also a special me-against-the-world mode called Fugitive where everyone’s hunting one (and only one) player (I think it’s time to hide now…).
The single-player has the single player playing Wayne, the amnesiac hero who must avenge his father’s death and unravel the mystery that is E.D.N. III. And Wayne is played by… well, actually based on the likeness of South Korean actor Lee Byung-Hun. Decisions, decisions in making a game, says Jun T.:
We wanted Lost Planet to be a title that appealed worldwide as opposed to just the USA or Japan. That is why we wanted a character that appealed to all peoples, from Asia to Europe. This is why we turned to Asia and one of its most talented stars, Lee Byung-Hun, for this mass market appeal. I think that even American fans that might not be as familiar with Lee Byung-Hun will be able to recognize his acting abilities and appeal in Lost Planet.
When asked about the potential for a sequel, Takeuchi did not confirm any plans (or desire) for a sequel, but he didn’t discount the idea either.
Well, Lost Planet hasnÂ’t even been released yet, so I want to focus on clearing the first hurdle; however, fan reaction in Japan the US has been positive so far, and if the reaction to the final version matches this early enthusiasm, there is certainly a chance we could continue the series.”