Masaya Matsuura comments on the next-gen consoles and TBA games
Masaya Matsuura developing for the Wii? That’s the attention-catching matter the Parappa the Rapper creator has stated over an interview during the ongoing Nordic Games conference. Don’t hold your breath, though – Matsuura-san stated that his studio (NanaOn-Sha) has only begun the planning stages for the game, and that they hope to officially begin work soon.
Aside from this sliver of a game announcement, the developer also offered his two cents regarding the three current next-generation consoles: The PlayStation 3, the Wii, and the Xbox 360.
On the matter of PS3, Matsuura-san said he thought the reason why the Wii was outselling Sony‘s console wasn’t a matter of its large price tag, but that it was just plain large, size-wise. “It’s too big for the Japanese,” he stated. Mastuura further commented that the same could be said of the Xbox 360 and its notoriously large (and heavy) AC adapter.
As for the Wii console – the smallest of the trio – Matsuura commented that while he liked the console concept and its games, he also foresaw problems that may arise regarding the motion-sensitive Wiimote. “Players can’t spend a long time on gameplay, so this can be tough. So I respect Nintendo’s activities, but for software designers like us, it’s very hard.”
On a last note, the developer hinted on “a very casual, one-button game” that his studio was working on. “Maybe the publisher will announce the release soon. It’s a very simple game, but I hope it will be successful.” That’s all the details we’ve got for now, as members of the gaming industry speak their mind at this event.
Masaya Matsuura developing for the Wii? That’s the attention-catching matter the Parappa the Rapper creator has stated over an interview during the ongoing Nordic Games conference. Don’t hold your breath, though – Matsuura-san stated that his studio (NanaOn-Sha) has only begun the planning stages for the game, and that they hope to officially begin work soon.
Aside from this sliver of a game announcement, the developer also offered his two cents regarding the three current next-generation consoles: The PlayStation 3, the Wii, and the Xbox 360.
On the matter of PS3, Matsuura-san said he thought the reason why the Wii was outselling Sony‘s console wasn’t a matter of its large price tag, but that it was just plain large, size-wise. “It’s too big for the Japanese,” he stated. Mastuura further commented that the same could be said of the Xbox 360 and its notoriously large (and heavy) AC adapter.
As for the Wii console – the smallest of the trio – Matsuura commented that while he liked the console concept and its games, he also foresaw problems that may arise regarding the motion-sensitive Wiimote. “Players can’t spend a long time on gameplay, so this can be tough. So I respect Nintendo’s activities, but for software designers like us, it’s very hard.”
On a last note, the developer hinted on “a very casual, one-button game” that his studio was working on. “Maybe the publisher will announce the release soon. It’s a very simple game, but I hope it will be successful.” That’s all the details we’ve got for now, as members of the gaming industry speak their mind at this event.